Recent content by sukkaed

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    [Support] DZGM

    https://community.bistudio.com/wiki/Magic_Variables ;)
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    [Support] DZGM

    Really nice. Thank you ebay. So this works with infistar without disabling anything from it? Even with Break Functions?
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    Cleanup

    :confused: Not true...
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    Cleanup

    Set permaloot variable to your boxes or whitelist them to this array. _ammobox = ["USLaunchersBox","RULaunchersBox","USSpecialWeapons_EP1","USVehicleBox"]; Crash site loot uses permaloot and is not cleaned. _keep = (_x getVariable ["permaLoot",false]) Jokaru, have you tried any longer clean...
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    Trying to get a "cancel" effect working on deploy bike script.

    No problem. It was good idea. Added to my server as well.
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    Trying to get a "cancel" effect working on deploy bike script.

    I edited that from you second post. Should work as it is. Don't remove the last part or you can't cancel it.
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    Trying to get a "cancel" effect working on deploy bike script.

    Here if (false) then { cutText [format["You are in combat and cannot build a bike."], "PLAIN DOWN"]; } else { player removeAction s_player_deploybike; closeDialog 602; player removeWeapon "ItemToolbox"; player playActionNow "Medic"; _dis=10; _sfx = "repair"...
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    Trying to get a "cancel" effect working on deploy bike script.

    I got it working fine. I'm using right click on tool box to deploy, one scrap metal to build and I'm spawning bikes from server side but you should get the cancel idea from this. closeDialog 0; if ("PartGeneric" in magazines player) then { player playActionNow "Medic"; player...
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    Trying to get a "cancel" effect working on deploy bike script.

    Something like this? if (dayz_combat == 1) then { cutText [format["You can not do this while in combat!"], "PLAIN DOWN"]; } else { player removeAction s_player_deploybike; player removeWeapon "ItemToolbox"; player removeMagazine "PartGeneric"; player playActionNow "Medic"...
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    Possible Nuke script / fallout like experience on server?

    But it's not global effect or is it?
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    DayZ 1.8.0.3 handcuff player help

    Cool stuff guys. In detain.sqf you need to change removeMagazine part to player removeMagazine "PartGeneric"; and while we have these _side = side _cursorTarget == west; //so only Players can be detained _string = "PartGeneric" in magazines player; Should we actually use them in addaction...
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    Adding vehicle spawns

    Cheers, I couldn't find the actual code for that from github tho.
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    [SUPPORT] Dayz Server Control Panel [PHP]

    That worked thanks. Start button is not in place and this shows all the time: Server is currently Online"; } else { echo "Offline"; } ?> and this also: "Please wait 5 seconds for server to shut down. Page will refresh automatically." and this: "Server should be fully up in about 60 seconds."
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    [SUPPORT] Dayz Server Control Panel [PHP]

    Fatal error: Class 'COM' not found in C:\*snip\index.php on line 125 o_O
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