Recent content by UncleBlackBurn

  1. U

    Strip vehicles for parts

    Not seeing a ss_remove.txt. Are you refering to the one in the original post or did you forget to attach one?
  2. U

    Banned vehicles spawning WITHOUT rMod

    Finally figured out how to make this work. Took a little over a month to figure this out. It's all in how you create your server.
  3. U

    HALO Jumps for dayz

    Just make the edit waitUntil { !isNil ("dayz_Totalzedscheck") Ok tested on a populated server. with that edit of waitUntil { !isNil ("dayz_Totalzedscheck") in place of dayzloginrecord. Some people are spawning in on the ground. Dunno what it is. Is it possible my change from you code would...
  4. U

    HALO Jumps for dayz

    Works for me on test server. will put it through its test on the pub server next restart. Thank you!
  5. U

    HALO Jumps for dayz

    Just tested the new code, seem to have the same problem with new players spawning in free falling on the ground with option to open chute.
  6. U

    Banned vehicles spawning WITHOUT rMod

    has anyone figured this out? Can't seem to find any way around this tried everything
  7. U

    HALO Jumps for dayz

    Will test tonight. Thanks again.
  8. U

    HALO Jumps for dayz

    Haven't been able to verify myself on the pub. The people who have been reporting it are regulars and we have spoke on team speak while the bug was occurring on the pub. On the test server I've been able to run successfully with 4-6 people testing all with different humanity levels and skins...
  9. U

    HALO Jumps for dayz

    Ok, quick question. Put it on the live server. Usually around 30-40 people steady throughout the days. Put in at the restart. People were stills pawning in on the ground in free fall position. (Seemed Random) Also some people didn't get the option to "open chute" until maybe the 8 or 9th time...
  10. U

    HALO Jumps for dayz

    Tested all different skins, humanity levels. Working perfectly fine now. Thanks to everyone that put their heads together with this one.
  11. U

    dayz mission addin (serverside scripts)

    sulo, when you put the edited spawn into the dog did this correct the issue with the dogs not wanting to interact with heros/bandits?
  12. U

    dayz mission addin (serverside scripts)

    You can just port it yourself. The only thing specific to chern is the locations of the house and anomalies. Edit your own mission file. He shouldn't have to support every map out there. Pixel: I think i accidentally stumbled upon your issue while testing another script. It seems the dogs...
  13. U

    HALO Jumps for dayz

    I like keeping the humanity for the players as it shows their colors and can't just die and pretend they are friendly. They have to work for their status in other words. I would be interested in keeping humanity if it isn't too much of a bother to write an extra script i don't mind adding...
  14. U

    HALO Jumps for dayz

    No i haven't. I am running reality, i just searched the serve pbo and do not have the player_monitor.fsm file. The only file i have is the server_cleanup.fsm. They aren't "new" spawns. I took the database from my public server and merged it with the test server. So the humanity carried over...
  15. U

    HALO Jumps for dayz

    Hangender, I've narrowed it down to it definitely being bandit or hero skin. If someone is a bandit they will spawn above the ground with all the animation and sounds effects. If they are hero's they will still start in halo spawn but will get the gear trying to open up with the error message...
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