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    Taviana 2.0 Looping Database Messages Tutorial

    I inboxed you about it. I have this fix in my server now and BB seems to work fine but I havnt yet seen any messages. I have them set for 15min cycles so they may have just not come up yet. Thanks for all your help and ill update ya soonest
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    Taviana 2.0 Looping Database Messages Tutorial

    Thanks! Ill try it now. Did you see my inbox message to you?
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    Taviana 2.0 Looping Database Messages Tutorial

    Working one: []execVM "\z\addons\dayz_server\system\s_fps.sqf"; dayz_versionNo = getText(configFile >> "CfgMods" >> "DayZ" >> "version"); dayz_hiveVersionNo = getNumber(configFile >> "CfgMods" >> "DayZ" >> "hiveVersion"); diag_log("SERVER VERSION: Bliss v4.2"); if ((count playableUnits ==...
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    Taviana 2.0 Looping Database Messages Tutorial

    Let me know if you need more than this. Thanks! []execVM "\z\addons\dayz_server\system\s_fps.sqf"; dayz_versionNo = getText(configFile >> "CfgMods" >> "DayZ" >> "version"); dayz_hiveVersionNo = getNumber(configFile >> "CfgMods" >> "DayZ" >> "hiveVersion"); diag_log("SERVER VERSION: Bliss...
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    Taviana 2.0 Looping Database Messages Tutorial

    Ill post it up here in a few min. Thanks!
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    Taviana 2.0 Looping Database Messages Tutorial

    Sure enough....It removed all my base building stuff :( This stuff is never simple.
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    Taviana 2.0 Looping Database Messages Tutorial

    Ok, all of my servercleanup was already exactly the same as what you posted. My server_monitor was missing the code tho. Now it looks like this: _key = format["CHILD:302:%1:", dayZ_instance]; _data = "HiveEXT" callExtension _key; _key = format["CHILD:999:select payload, loop_interval...
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    Can't get in Vehicle with another player

    I am having the exact same problem, Havnt found the solution yet either.
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    Taviana 2.0 Looping Database Messages Tutorial

    Awesome and thank you! Ill check it out as soon as I get home! Will this make the php messages work or are we entering the messages directly in? I can't see the code atm.
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    WORKING - Siphon Fuel Script

    BadaBing! That did it ;) along with a missing coma I had forgot I now have it working and the words show. Thanks all!
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    Taviana 2.0 Custom Loadouts

    that would be awesome! Thanks man!
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    Taviana 2.0 Custom Loadouts

    Will, any luck on looping ingame messages?
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    WORKING - Siphon Fuel Script

    And this is the line of code to insert into fn_damageAction?
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    WORKING - Siphon Fuel Script

    I think I know why as far as the invisible option. I'm working on that now. I'm a bit scatter brained today tho and therefore can't get the siphon to work at all. I've successfully managed to confuse myself again!
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    WORKING - Siphon Fuel Script

    Ok then...this did not work. I tested it by refueling a truck so that id now have an empty Jerry can. I thin scrolled on it to get all the repair options, strip options, tow option, and one extra blank/invisible spot that does nothing when selected. Something seems off about what Ive read here...
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    WORKING - Siphon Fuel Script

    Hey guys, me again :) I have about everything else out there in my Tavi 2.0 server along with a few of my own. As it stands I have coppied syphon.sqf into my fixes folder, and then in my dayz_code/init/compiles.sqf, I added fnc_usec_damageActions = compile preprocessFileLineNumbers...
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    Would it be easy to add CH_47F_EP1 (Chinook) to Chernarus without a Rmod type install?

    What is the actual code you use? The one in the title, one with a DZ at the end? Plz be specific?
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    Would it be easy to add CH_47F_EP1 (Chinook) to Chernarus without a Rmod type install?

    I'd like to get one into my Tavi 2.0 server! Any way there without rmod?
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    glitchy choppers

    Hey Sarge....loving the AI! Thanks for all your work! Only issue im experiencing at this point is as follows: When any players dies then spawns back in, they can get picked up by another player in a chopper and theres no issue with multiple players getting into said chopper. If Any of these...
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    Implementing VFLadder - Action only shows up when pointing at object

    No need to apologize my friend. I'm just getting to it now myself. I'm not sure there's a climb ladder in the script as its a game function already.
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