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    Taviana 2.0 Weapon list?

    http://opendayz.net/threads/unbanned-vehicle-list-by-arma2_oa_build_102678-ie-without-rmod.8277/
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    Smaller Mission File Tip 14.5kb

    I seen to have broken this or i miss something along the way... Works ok except AI ignores zombies... Just gonna leave it in client mission + remove the extra map_configs U need to edit SAR_AI_init.sqf & remove the maps u deleted.
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    Epoch RPT Error. Please Help!

    Right in dayz_server/init/server_functions.sqf Remove where u added //----------InitMissions--------// MissionGo = 0; MissionGoMinor = 0; if (isServer) then { SMarray = ["SM1","SM2","SM3","SM4","SM5","SM6"]; [] execVM "\z\addons\dayz_server\missions\major\SMfinder.sqf"; //Starts major...
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    [HELP] How to add vehicles to Epoch?

    The dynamic_vehicle.sqf is in the mission pbo Also epoch has it own forums @ http://dayzepoch.com/forum Also have a look @ http://dayzepoch.com/wiki/index.php/Init.sqf#MaxVehicleLimit
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    Epoch RPT Error. Please Help!

    Can u send the mission pbo aswell... u can pm if u like thx.
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    Epoch RPT Error. Please Help!

    Upload your pbo somewhere & i take a look when i get a chance...
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    Epoch RPT Error. Please Help!

    I be more worried about what u broke i.e 11:18:54 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found 11:19:01 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found Plus all the warnings from 11:19:03 File...
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    Ai Patrolling jets

    http://opendayz.net/threads/unbanned-vehicle-list-by-arma2_oa_build_102678-ie-without-rmod.8277/
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    Heli Crashes on both islands

    U have a typo mistake in your mission.sqm U really should have seen error messages about it in either your client/server logs / or by using--showscripterrors in dayzcommander... Don't go messy with code till u got that figured out, otherwise u never figure out what is goin wrong. Now u can't...
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    Taviana 2.0 Fixes

    Placeholder for Sub Menus for Repair / Salvage + Newer Zombie Spawn / Detection Code
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    Taviana 2.0 Fixes

    Really not enough Tavi Players left atm :( So gonna switch over to Epoch Server, but gonna post a collection of fixes / changes i had. Note most of this is changes / fixes i came across comparing newer dayz code to tavi's dayz code etc... Swimming Bug Fix http://pastebin.com/8P7nZQVh...
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    Heli Crashes on both islands

    U need to add heli1 & heli2 marker in your mission.sqm... Just edit the file & add 2 more markers for example class Markers { items=9; class Item6 { position[]={8511.4658,-0.14474626,16773.117}; name="center"; type="Empty"...
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    Heli Crashes on both islands

    spawn_heliCrash = { private["_position","_veh","_num","_config","_itemType","_itemChance","_weights","_index","_iArray", "markerpos"]; waitUntil{!isNil "BIS_fnc_selectRandom"}; if (isDedicated) then { _markerpos = ["heli1", "heli2"] call BIS_fnc_selectRandom; _position =...
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    Heli Crashes on both islands

    http://dayz.st/w/Custom_Helicopter_Crash_Loot According to that u can modify the server pbo = server code. C130 crash sites Just edit the range of the range of loot spawning... believe its like 0.550 / 0.6 and just increase the range i.e double it Regardless u will need to modify the code...
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    Break legs when people talk in side chat!!

    http://opendayz.net/threads/disable-sidechat-some-advice-on-compiles-sqf.12913/ Its annoying + brillantly done... and boots players back to lobby I recommend u disable the slap part of the code, it can kill heli / plane pilots if they accident press the talk button.
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    Heli Crashes on both islands

    What u want todo is make up 2 different markers & edit your server code that calls on heli sites + do it twice for both islands. Its alot easier that way imo.. But honestly i perfer the cj130 crashsites look @ script addons section
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    players log on ski mountain please help

    More than likely your respawn_west marker is to close to the mountain... Depending on server code (only familiar with bliss/reality) it won't sync players near respawn_west i.e when players are loading into game. --------- I will prob be throwing up a new mission.sqm file on forums...
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    Where to find MedBox0 (In the files)?

    dayz_equip.pbo config.cpp - cfgvehicles.hpp Don't think u can alter it to be honest It would be just easier to alter the loot tables + have no box at all and have everything spawn in a pile. Otherwise u should just add a script to alter the contents of the medbox when it is spawned in.
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    help me remove as50 from my tavi server

    Once u have altered the loot spawning to stop more guns spawning in. U are then left with items in the database.... Personnally i would just swap the items in the database & not try and code a custom solution. Its the better way togo about it & just make a database backup beforehand... But...
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    cant get any self action scripts to work

    Nothing i just thought i mention it since it can overlap with the custom debug montior. Think u need to remove some lines in player update i think aswell. Think its obvious + yep hackers can be a pain.
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