Tried this out on Epoch 1.0.2 and it breaks the Epoch menus so you cant unlock your vehicles, safes etc and also cant trade :(
Would it be possible for it to work as i use your booby trap with out a problem?
Im also getting this and have no idead what fixes this
11:23:53 "AntiHack Log: Mathew (xxxxxxxx) REASON: remExServer (changed) - |DayZ Instance: 11|"
11:23:53 "AntiHack Log: Mathew (xxxxxxxx) REASON: REServerChecks (Loop Exited) - |DayZ Instance: 11|"
Im trying to set up the latest of blurs pro version anti hack and currently i keep getting kicked when logging in as a normal player (not admin)
I know i need to add items to the whitelist and have looked here http://blurgaming.com/threads/how-to-whitelist-dayzactions.8/ however im unsure...
thanks for your replys.
would much rather leave them as random spawns.
how would i go about setting there skills to 1?
i dont think its an issue with server speed as when you get out of a vehicled near them your dead almost instantly from the automatic gun fire. they just dont target cars
Im using the DayZChernarus Mission System and its running great however i have a couple of questions.
1) How do i make the AI more difficult? currently people are just sniping them from distance and yet even though the AI have sniper rifles they are not shooting back
2) how do i make the AI...
filezilla is a ftp program and not a sql program. once you get navicat installed and connect to your database (server ip is the same but port will be your port +1 so if its 8053 it would be 8054) you shouldnt have any more problmes
Have just had a look on my server and the frm files are in the sql folder on the server. This is not where you need to look for it. you need to connect to the mysql server directly using a 3rd party application
i wasnt sure if to post it here or in discussions so please move it if i got the wrong one.
Im trying to get a safezone working on dayz epoch for each of the trader citys. I can get the safezones working on there own however i need it to work with Blurgaming.coms anti hack.
Does anyone have...
I only have 1 marker that is in a strange location now and ideally want to get rid of the ai from there to free up some preference on the server.
Any idea what line it is that i have to edit for it?
Thanks in advance
thanks a bunch :) i had a look at that file but it was late and i didnt look all the way through it just stopped at the top where the areas are set out.
I have got AI installed and working however think i have a problem in my settings somewhere.
I have in my SAR_config.sqf
SAR_dynamic_spawning = true;"
and
// maximum number of groups / grid
SAR_max_grps_bandits = 1;
SAR_max_grps_soldiers = 1;
SAR_max_grps_survivors = 1;
// chance for a...
like i said in my previous post, they are great and its great that despite someone ripping him off before he has trust in the community again.
On the other hand though you can never be to cautious when it comes to exe files etc
from what i can tell from having a quick look at the pics its just klen and stary as both are trader citys in epoch.
i have yet to try the on the server yet (uploading soon) but if i find any problems ill let you know
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