It looks like no one understands here is a screenshot what happends.
People can do commands in chat and i can see where players are. Please help, this is annoying me and players.
Hey
In running a quite populated namalsk server, and one thing that is annoying players is that everytime they change clothes they get teleported to the ocean and wont get back from there. I think dayz breakung point has the same issue.
But if anyone know a solution or something about this...
Hey everyone!
Soo, namalsk got updated to 0.75(1.7.7.1 version) and this makes the crashsite enabling alot easier.
Now you can skip step 4 from my tutorial witch you can find here
Thanks!
I dont get it. Its not possible to mod client side files without getting errors and bans from servers with antihacks.
The only way is to copy the required files to the mission pbo and make the server override the client side dayz_anim file(make it read the file from mission pbo)
Its the same...
Yeah, i think i have a small error in the logic. I cant fix it when im roaming but try replacing The server_spawncrashsite with grafzahls animated crash siten script. Ill fix this problem when im Back.
ItsThe same thing as normal crash sites, but they crash From The air.
Here is The...
Help and discussion for Namalsk random helicrash sites takes place here....
If you use the modification where you can change spawn loot, then you can probably add it there. Is it working?
Hi everyone!
I have been working with heli crash sites a few weeks now for namalsk map and finally got it working :) So im here to share you how i did this, and a few tips while doing it
Ok lets get started.
Step 0:
Open your server.pbo with any pbo extractor, i highly recommend PBO view...
So, im running a namalsk server and everytime people change clothes they get tped to the sea under the debug area.
I need help, does anyone else has this problem?
Hey
I run a populated namalsk server and the one think that annoys me much is when people spawn in water and loose their gear. I really would like to know if there is a way to kind of fix this issue.
Thanks
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