I would, but last time this happened they told us they hadn't put in a line (which we have right now) and they put in the line and reset our entire server lol so I'd like to avoid that if possible.
I dont have the server running off my computer, its through HFB, so i dont have the C drive or any other drive. The path I just posted is the best I can do. The original path is in the OP and it was working with that before the 1.0.4 update.
Thanks for the reply. I tried that but it still didn't work. I put this in;
# Set the path to the Scheduer.xml file.
Scheduler = bec\config\scheduler.xml
I know this probably isn't where I should be posting this, but my server has been having an issue with restart warning, or lack of I should say. We have messages for the site, TS and restarts, but they're not coming through. Here's my files. (I'll just post the relevant ones)
# Set the path to...
Hey guys so was just curious as to how I add additional skins to zabn's steal skin script.
Would it be something like this;
case "<SKIN CLASSNAME>": {
_itemNew = "Survivor2_DZ";
};
under this;
case "Bandit1_DZ": {
_itemNew = "Survivor2_DZ";
};
Hey everyone, my name is Total. I am an admin on Delta Force Gaming. Were a small group that got sick of admin abuse and hackers, so we decided to start our own server to get away from all that, as a result we have an awesome team of admins, who will do their best to make sure you have the best...
Sorry if this has been answered, but I run EMS and sometimes the AI are either dead or just not there. Could someone give me a hand with this or even point me to a forum where there is an answer?
Hey everyone, my name is Total. I am an admin on Delta Force Gaming. We have an awesome team of admins, and have just recently opened our server for the public. We have plenty to offer such as;
Sarge AI - Completely Customized
Epoch Mission System - Customized loot boxes
Secure Traders
Self...
Wow yea just looked it over and was def tired lol the SVD_des_EP1 is the SVD_Camo lol so i dont think any of them were illegal just me not paying attention lol. Thanks again Vampire.
Ok makes sense lol, didnt think to swap them for something legal. I was looking for a way to just make them legal lol. was way to tired lastnight just thought I mangled the code somehow. Anyways thanks for the help Vampire!
Hey guys so I customized the fillBoxes.sqf in EMS and some of the weapons weren't in. I'm assuming they're not legal. I'm running Epoch on HFB. Here's one of my fillBoxes.sqf
_crate3 = _this select 0;
clearWeaponCargoGlobal _crate3;
clearMagazineCargoGlobal _crate3;
// SNIPERRIFLES
_crate3...
I should also ask if anyone knows how to customize the AI skin? By that I mean, either modeling it myself and adding it in, or getting a premade skin from someone like doctor dentist.
I appreciate your help, but its not exactly what I'm looking for. I have Sarge on my server. What I'm looking for is a single unit, that I can put a custom skin on and have it set to a certain area. So for example, an AI with say the Jason skin from doctor dentist, with a chainsaw in the woods...
I was wondering if anyone could help me out with how to model an AI, script it to basically fortify an area, stalk a player when (s)he comes close, possibly even teleport around, not attack for a certain amount of time and then when the player leaves the area it watches at the edge of said area...
So I just fixed it, what I had to do was add this code to the top of the .sqf
_this = createCenter west;
_center_1 = _this;
_group_1 = createGroup _center_1;
that got them in fine, thanks for the help though.
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