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    [WORKING] Halo Jump - New/Re-Spawn Only

    both methods work. try redoing everything, but this time not skipping a step :P
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    HALO Jump Tutorial - Simplified

    Ok so i whitelisted this in my anti hack so now people dont jsut fall from the sky with no option to chute. (was very funny). _dayzActions = (s_player_repairActions + s_wardrobe_array + r_player_actions2 + r_player_actions + [bis_fnc_halo_action, this is a snippet of my AH...
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    Animated C130 crashes - Eventually dropping carepackages at way points

    the model is in. i have "C130J_wreck_EP1" spawned on my map. also ive seen people have spinning blades static c130 cant find the model or script to create this, but that could be the solution
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    Change weather server side.

    take your DynamicWeatherEffects.sqf put it in mission folder. then use compiles.sqf to call it: at the bottom put this //Start Dynamic Weather execVM "FOLDER_HERE\DynamicWeatherEffects.sqf"; initialized = true; you can just change the settings inside. or use mine, i have no...
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    [WORKING] Halo Jump - New/Re-Spawn Only

    antihack issue.
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    [WORKING] Halo Jump - New/Re-Spawn Only

    im not even using freds script... im using one i had made for me to work with my anti hack.
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    [WORKING] Halo Jump - New/Re-Spawn Only

    i have halo'd with each skin from freds wardrobe.. no issues.
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    [WORKING] Halo Jump - New/Re-Spawn Only

    you didnt do the _playermonitor part. change the FSM
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    [WORKING] Halo Jump - New/Re-Spawn Only

    [SOLVED] To whitelist this in your antihacks, you need to put "bis_fnc_halo_action" inside of your _dayzActions[" Otherwize your players will not be able to pull the ripcord (ONLY WITH CUSTOM ANTIHACKS)
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    [WORKING] Halo Jump - New/Re-Spawn Only

    Yes, the tutorial really is confusing around that part. he should clarify. inside the init.sqf look for _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; then change it to _serverMonitor = [] execFSM "fixes\server_monitor.fsm"; then take the file from...
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    [WORKING] Halo Jump - New/Re-Spawn Only

    hey i dont know why but my bought antihack is blocking this, even though i unblocked it... has anyone has this issue? ive tried both methods. HALO JUMP works fine, and this is referencing the same file. ADMINS get the menu normies get to splat on the ground. cruel... s_halo_action in...
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    Morox AI - Sycosis Simple AI mod

    having people notice ai in berizino and flying around. dont know if anyone else has this reported. the ai spawn at altar mountain, with 100m radius with 2 waypoints.
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    HALO Jump Tutorial - Simplified

    if im not mistaken a step in this which comments out 5 lines, conflicts with ur sarge.
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    [Resources] - DayZ Server Additions

    umm name plates can be disabled in veteran, or inside your arma2oaprofile .
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    Invisible Ai

    Hey sarge, ive been using this for a while now, on and off to see how people like it. its really a hit or miss kind of thing, but its kinda good for servers with a lower population. ok on to the invisible ai, so some people were driving and ran over an invisible ai, the invisible ai then...
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    Lootable Skins

    you could use the soldier clothes from wardrobe
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    AI Heli's not disappearing when taken by players

    i think my issue is halo, im not using admin tools. hmmm
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    AI Heli's not disappearing when taken by players

    do you think you can elaborate? im having this issue and have no clue how the this file works.
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    map files for every map still in folder

    can we delete "\dayz_1.chernarus\addons\SARGE\map_config" the extra files from there? if im using chernarus i shouldnt need to have tavi or anything else, but when i do delete it gives me an error at logon and doesnt load the server. where should i take it out if i can?
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