all i changed was the location of the execvm to the bottom of your init. let me know if that fixes it. couldnt find any other changes that werent correct already.
think i goofed. this was what i was supposed to send you, this works too.
// ------------------------------------------------------------------------Krixes Self Bloodbag Start------------------------------------------------------------------------
_mags = magazines player;
//...
weird.. no ones noticing any problems on my server. i too have remove vehicle parts and its working.
oh well guess syntax will do that haha.. thanks for the update krix <3
hey noticed your script is always showing i can give myself a blood bag, so i went into the fn_selfactions.sqf and changed your code to not show when a player is at 12000 blood.'
here is the blurb inside fn_selfactions:
//...
hey took this and added it to my admin tools.
Top part of admintools\admintoolsmain.sqf:
put this code:
pathtosky = "admintools\sky\";
EXECscript6 = 'player execVM "'+pathtoskins+'%1"';
Place this code near bottom of admintoolsmain.sqf
BEFORE THIS LINE:
showCommandingMenu...
well thanks for the heads up, i just copied lines from the wiki and merged them together for a sudo. wasnt really accurate with the functions. really new to arma2 editing.
yes there is. why would that cause this kind of bug?
looks like there is 2 extra peices to be honest. both at the island end. ones inside the first bridge peice on the island part and the one in the pic above.
its really a pain int he arse to edit my mission repack upload rejoin server test...
ok so what i want is pure day and pure night, since im on a 4 hour restart 3 hours day and 1 hour night is kind of hard to come by. so ive tried to make a script to jump time to 20h
_hour = date select 3;
_timeToSkipTo = 20;
if(_hour => 14 ){
titleText ["Turning the lights off, nap...
Hey thanks for all the help, it works but still after skin change through wardrobe it doesnt show tools menu.
im going to go through admintools skin change and see what its missing.
ok i dont know why but there is one peice of peir ontop of another peir. it connects perfectly but there was one added peice and its sticking ontop of another peir. does someone have their mission the whole thing so i can see which one it is? or better yet take a look at mine.
thanks in advance.
Here is what i did i took that line and added to the bottom. is this right? now i dont see any menu
if (dayz_combat == 1) then {
titleText ["You can't change clothes while in combat.", "PLAIN DOWN", 3];
sleep 5;
titleFadeOut 1;
} else {
titleText ["Changing Clothes...", "PLAIN DOWN", 3];
sleep...
Not taking any credit for this, i just wasnt able to find it here so im posting how to.
1: open your MISSION PBO
This is located in your MPMISSON folder under probably dayz_1.chernarus.pbo
Extract this how ever you please, but i suggest CPBO
2: open your INIT.SQF file. This is located at...
I also notice after skin change you cannot perform the summer sault, only in survivor clothes. i know this isnt your issue but it would be nice to have consistency in each skin change.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.