its experimental, i havent update all the docs yet. ill try get exactly whats needed to set this up soon.
yes BOTH server and client need epoch, overwatch and origins installed
there is changes in both server and mission
check the git hub commit history to see what was changed
https://github.com/fallingsheep/0.16_Cash_Me_Up_Overpochins/commits/master
this shows what files were changed line by line :)
opps, delete this folder
CfgServerTrader (and all files in it)
open description.ext and remove the following line
//Config based traders
#include "CfgServerTrader\cfgServerTrader.hpp"
i have updated the git build with the changes
quick easy and dirty fix, add
unholster = "";
to your server variables.sqf and it should stop the spam
EDIT: try add it to the top of your holster script instead so its declared before it gets used
ok havent got infistar working properly yet but i thought id release my private overpochins build :p its based off 0.16 standard overpoch with all the origins scripts i could find added in
IMPLEMENTED
-0.16 Standard Overpoch
-Submarine
-Vehicles and Vehicle Upgrades
-Bases + strongholds...
ok i would download this pack
http://opendayz.net/threads/release-dayz-epoch-origins.20269/
and check if thew upgrades works in that and then compare the files
start by posting your code and RPT file.
then we can at least see what your codes doing, just saying it dosnt work dosnt give us anything to go on, for all we now the code spams cows at map pos 0,0 when upgrading :P
ok to get zombies spawning you need to change
class Land_LHD_2: Carrier {
lootPos[] = {{-18.7207,21.0803,26.7471}};
};
to
class Land_LHD_2: Carrier {
zombieClass[] = {"z_soldier_pilot","z_soldier_heavy"}; //the type of zombies to spawn
zombieChance = 1; //this will always spawn zombies...
ok i havent tested this but it seems simple enough to add to epoch
as shooting said this part of the code is for cleanup
_delQtyAnimal = 0;
{
if (local _x && !((typeOf _x) in ["Pastor","Fin"])) then {
_x call sched_co_deleteVehicle;
_delQtyAnimal =...
yer i can try help, ive been working on infistar filters and edits ....need a break lol PM me if you dont want the script public :) other wise start a new thread and ill jump in
im working on the infistar edits and BE filters, almost finished em for 0.16, in theory the should be backwards compatible with 0.15
(0.16 has more scripts, but some versions are different so there may still be kicks and broken scripts but its a start at least for 0.15 :P )
i will update the...
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