ok 0.2 test build up and ready to go!
i cant fully test yet as my slow ass internet is still downloading 0.64 (client)
server starts up no errors so hopefully all is good :)
t
the db folder is just a save folder, im working on updating to the new admin tools build today, should have 0.2 done by end of weekend (i hope), ill post when new build is ready :)
EDIT: this should also fix the THIRST issue
also make sure you added -mod=ModdedScripts to your start up file
EG bat start up
G:\SteamLibrary\steamapps\common\DayZServer\DayZServer_x64.exe -config=serverDZ.cfg -mod=ModdedScripts
yer i checked thru the code and the clean up should only clean the added zombies not any existing ones as it clears the array that the new ones are added to.
how ever you are right in that it clears ALL zombies (tested spawning zeds near a horde and for running cleanup, all zeds go :( )
im...
try redownloading again that shouldn't be happening.
i add a different type of random loadouts that uses arrays like the one posted here in the showcase ( cheers Johnny Bravo for the code snippets)
, download new build and check for m_RandomizedLoadouts2 in mod settings ( arrays are in...
im looking into it maybe because of admin yes, ill see if i can add a toggle for admins or a straight up on/off like players
hmm shouldnt be doing that the PBO isnt signed so should be fine if matchs server one, ill look into it
not my scripts but ill check how they spawn and see if its a bug...
should be fixed weird thing is it didnt show an error for me :(
i have -scriptDebug=true in start up but no errors showed :(
try it now
EDIT: ....im a dick was loading wrong mission ...again fixing up compile errors now sorry bout that!
EDIT2: i missed a install step add -mod=ModdedScripts...
FEATURES
All features can be turned on/off in Tuneables.c
- Player Join/leave messages.
in Tuneables.c use m_SessionFeed to enable/disable join messages for players
- Custom Spawn loadouts.
in Tuneables.c use m_AdvancedLoadouts to enable/disable custom loadouts
in...
Script/Addon Credits
Below is a list of scripts/codebases/githubs/etc used to make this repack, credits are added if available for each script repack
Original Custom Mission (and base for repack)
Created: DaOne
Twitter: @DuhOneZ
YouTube: https://www.youtube.com/channel/UCfTYjQEiTvJcUz-HAtg8rUQ...
DOWNLOAD
---------------------------------------------------------------
O.2 - Another Build Commit
(ABC)
STANDARD
https://github.com/Fallingsheep1985/DZMods/
POST LAST UPDATED 05/02/2019
NO LONGER SUPPORTED PLEASE USE STEAM WORKSHOP FOR YOUR MODDING NEEDS
YOU CAN NOT REUSE THE SCRIPTS IN THIS REPACK OR INCLUDE IT IN ANY DOWNLOADS!
YOU MAY HOST A SERVER WITH THESE SCRIPTS BUT YOU CAN NOT DISTRUBUTE THEM!
IT CONTAINS OTHERS SCRIPTS I CAN NOT GIVE...
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