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  1. Rossymond

    How to spawn arma2oa humvee in dayz private sw (help)

    It's worth noting that Epoch uses this vehicle class however. Breaking point also does.
  2. Rossymond

    How to spawn arma2oa humvee in dayz private sw (help)

    Banned class. Using standard dayz code this vehicle is not available.
  3. Rossymond

    Editing the in-game map.

    You have 25 items in total, so items = 25
  4. Rossymond

    Flags, Textuers and Signs ?

    No worries, thanks for the tip with photoshop. I've not messed with flags yet, but its on my todo list.
  5. Rossymond

    Lootable clothing.

    Clothing parcels are defined in cfgmagazines withing the dayz_code.pbo It if not possible to overwrite this file from the mission file. You can add "random" starting skins fairly easily but you must be running rmod to unban the arma skins that are not used in dayz Adding backpacks to...
  6. Rossymond

    How do I remove the random walking zombies?

    I would look at your host, is it dedicated or shared node? Do you have a large amount of buildings or vehicles? A full 50 Man DayZ server is never the smoothest of things. Desync and lag has always been a major issue.
  7. Rossymond

    How do I remove the random walking zombies?

    I wasn't trying to be helpful, it was a question. Zombies are the main point of dayz, and people want to remove them...
  8. Rossymond

    How do I remove the random walking zombies?

    If your gonna remove the zombies...why not just play wastelands?
  9. Rossymond

    Add Antibiotics to a Medbox?

    You could use the "cardboardbox" object and exec a script to addglobalcargo ofwhatever you want, I used the basics of it when coming up with new ideas for Aftermath, but the trigger is important bit. You could do it by player nearObject and set a variable for "boxfilled" after the first...
  10. Rossymond

    Find Building Loot Positions

    Forgot to reply to your comment in my post, I used this script in the 3D editor, but the only issue is it did not recognise any buildings that had been added by us. I have not looked into how to trying to fix it yet. Just add the loot pos.sqf into your mission folder and give a unit the exec...
  11. Rossymond

    Find Building Loot Positions

    I disagree, my map guy Amrak uses the 3D editor and I also do myself. Yes it's buggy and annoying, yes shit moves all the time. But with a few good setpos/vector commands and some patience (around 1000 hours worth of patience), he's come up with some awesome additions for our project.
  12. Rossymond

    addweaponglobalcargo to near object

    Hi guys, been messing about with this for a while now but my skills are letting me down. Trying to add a weapon/item to a nearby box which is defined to reammobox class when triggered. So I currently have the script working in that it triggers, defines an output array etc. Everytime I try...
  13. Rossymond

    Add Antibiotics to a Medbox?

    Can't be I don't think. Contents of a med box are defined through cfg vehicles in the dayz code.
  14. Rossymond

    Dayz Overwatch Mod by Midnight Gaming Crew!

    The text in my posts is in my Signature, it (along with my useless rambling) is on every post I make.
  15. Rossymond

    Dayz Overwatch Mod by Midnight Gaming Crew!

    dont lose faith just yet ;)
  16. Rossymond

    Find Building Loot Positions

    I just threw the lootpos.sqf into an existing mission file and then added the init line from the mission.sqm example to a unit in my mission, done.
  17. Rossymond

    Find Building Loot Positions

    No :( I will have a look at it tonight. Must get it working !
  18. Rossymond

    Need help with addons

    Dayz code, config.bin Convert it to config.cpp using BIS tools, add to loot tables, pack and redistribute. Ensure your weapon packs and any other addns are defined in mission.sqm
  19. Rossymond

    Stash Boobytrap

    Bugger, well I offered :) try cash converters, always a monitor of some description in there.
  20. Rossymond

    Script Idea

    Hmm, as much as it would be cool, everybody shoots on sight now so you can't get close enough lol. For anyone having a go, search for animation viewer on armaholic, that will give you the necessary movements. Perhaps look into only having this option available when wearing a certain skin...
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