Hi guys, been messing about with this for a while now but my skills are letting me down.
Trying to add a weapon/item to a nearby box which is defined to reammobox class when triggered.
So I currently have the script working in that it triggers, defines an output array etc.
Everytime I try to add the output of the script to a nearby object, it fails on "cannot create non-ai vehicle"
I'm currently using this:
So my issue is defining the box I believe, I tried _box = nearobject "itemclass"; but no effect.
Any help would be great
Trying to add a weapon/item to a nearby box which is defined to reammobox class when triggered.
So I currently have the script working in that it triggers, defines an output array etc.
Everytime I try to add the output of the script to a nearby object, it fails on "cannot create non-ai vehicle"
I'm currently using this:
Code:
_create = _lootcreate;
_qty = 1;
_box = /// This is my issue line I think
_box addWeaponCargoGlobal [_create,_qty];
So my issue is defining the box I believe, I tried _box = nearobject "itemclass"; but no effect.
Any help would be great