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    [Release] Custom spawn location based on UID (No Database Triggers)

    I aint picking on you, but when u post something like this, do you really expect someone to help you? Wheres the information? Wheres the name of your map? Wheres the links to the coding of where you placed the stuff from the tutorial? Do you expect us to waste our time to chase after you for...
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    Vehicle repair script

    See my post for repairable buildings (code is done differently and easier to do) if u cant get this working credit for this post for getting me motivated to do it
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    [Release] Carepackage Cars, delivered by parachute from a plane

    Your welcome, and thanks for the kind response :)
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    [Release] Custom spawn location based on UID (No Database Triggers)

    First what map are u running, this is proven on cherno and panthera. If you have followed this and it still isnt working, then you ARE doing something wrong. I have noticed you in other threads saying things arnt working etc. So I suggest you check your map can handle certain things, for...
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    Server Error : Player without identity

    That can be caused by multiple things, Could be A broken PBO. Sometimes you just need to delete your character from the database Or other times just relog First thing to do is the delete from database if other players are getting in fine, if other players cant get in, then u have messed up in...
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    Need help with Damage and Spawn Points [DayZ.ST]

    Player Spawn Points = Done via your mission.sqm, but changes need to be made in your server.pbo to stop it selection random places if within range of other players etc. Car Spawns = Add via ur admin map right click. Click the spawn button to spawn them in Damage = You cant which is why alot of...
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    That hideous 'world on fire' effect

    using the whole mission file, or did u figure out which one was causing it? I did try about 30 different files with no luck, still using the 1.7 coding called for by the mission pbo tho :(
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    [Working] Repair and Refueling Stations

    Thought they would :p but its always good to see confirmation lol
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    [Working] Repair and Refueling Stations

    If you see where they are all the same name, just change some of the others to the other building names. And I cant see any reason why it wouldnt run with the other script (thats why i changed the file names). If you have any problems tho, let me know. I probably could make it all one script...
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    Teleport on spawning within area

    it may also be possible to run a god mode script for 30 seconds on player login, so they cant be shot while loading in. I know our teleport by UID on new spawn. wouldnt teleport unless we had the wait until dayz totalised check was in the coding but depending on how you did it, players could...
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    Teleport on spawning within area

    Should be doable, use the protective domes but insted of player set damage 1, use a setpos command, then all u have to do is to define if they are logging in to run the setpos command, u can find that in server pbo dayzPlayerLogin
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    [Working] Repair and Refueling Stations

    Repair and Refueling Stations help and discussion may take place here... Any problems, feel free to ask. But dont ask me to find out the building names for you, I dont have the time for that. You will have to look through the editor, or use google for that
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    [Working] Repair and Refueling Stations

    Ok guys after having alot of issues with the other repair station script on here, I decided to go about it in a different approach Credit where its due to Seven, and Muddr. For their original refueling script and thanks to Zombz.net, Player2, Ghost What this script does is, lets you choose...
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    That hideous 'world on fire' effect

    *shurgs* my crash sites smoke just fine lol but yeh it dosnt do the crazy air fire, but i want to eventually remove the heavy smoke off player crashes, they cause wayyyy to much fps loss on busy air heavy servers
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    Vehicle repair script

    Sooo yeh just noticed the github version dosnt even call for a file to run the repair script :p
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    Vehicle repair script

    Ok so im looking through this and wondering is the building is even needed, Im looking to use this for player bases that have domes over them etc, but the script dosnt seem to activate
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    Would it be easy to add CH_47F_EP1 (Chinook) to Chernarus without a Rmod type install?

    The code in the title of the post, if that one dosnt work there are other chinooks too, u just need to check them
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    Would it be easy to add CH_47F_EP1 (Chinook) to Chernarus without a Rmod type install?

    And to the OP, there is no way to get the actual chinook without ur players having to download a new cherno to play on your server
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    Would it be easy to add CH_47F_EP1 (Chinook) to Chernarus without a Rmod type install?

    Probably garyG just get the full name and try to add it in, it spawns on panthera fine
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    NEED HELP WITH TRIGGER (IF YOU ARE DECENT WITH SQL PLEASEEEE HELP!)

    Yeh see we looked at the trigger version, and while it wud be easier to do it via the database, its only slightly easier lol, and personally ive found the custom loadouts done via the database to be a bit buggy at times. So we figured out how to call the newspawn and create it in the pbo :p see...
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