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  1. S

    Spawning extra vehicles

    Did you ever figure this out?
  2. S

    [Support] DayZ Dynamic Dogs

    Great! You are welcome ;)
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    Help Needed: Changing default starting skins

    You are actually on the right track. This would be the part where the server checks for the default skins and yours, if you tell it to. See this: if (!(_model in AllPlayers)) then { _model = "Survivor2_DZ"; }; Tell it to look in your array that you establish with w/e other custom...
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    Accelerated Time

    I just set my server start time to 4 pm and do 6 hour restarts and i get 4 hours day 1 hour dusk and 1 hour night. Maybe that would save someone trouble in the future :/
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    Incremental update to DayZ Survivor Parties...

    Incremental update to DayZ Survivor Parties. http://opendayz.net/threads/release-dayz-dynamic-dogs.21930/
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    I'm sorry, which script?

    I'm sorry, which script?
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    http://opendayz.net/threads/release-dayz-dynamic-dogs.21930/

    http://opendayz.net/threads/release-dayz-dynamic-dogs.21930/
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    Thanks to Pixel for making this great feature. Check out my DayZ Dynamic Dogs today! Link below

    Thanks to Pixel for making this great feature. Check out my DayZ Dynamic Dogs today! Link below
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    [Support] DayZ Dynamic Dogs

    So what I have is this: _delQtyAnimal = 0; { if (local _x && !((typeOf _x) in ["Pastor","Fin"])) then { _x call sched_co_deleteVehicle; _delQtyAnimal = _delQtyAnimal + 1; }; } forEach entities "CAAnimalBase"; Looks to be the same. At first you...
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    [Support] DayZ Dynamic Dogs

    Seems strange. Try just appending the && stuff and see if it changes. If not ill check later tonight.
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    [Support] DayZ Dynamic Dogs

    Just put it right after all the game setting variables.
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    [Support] DayZ Dynamic Dogs

    This is the support thread for DayZ Dynamic Dogs.
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    [Release] DayZ Dynamic Dogs

    [Release] DayZ Dynamic Dogs author: Dango credits: Pixel I do not take credit for the creation of this feature. I only take credit for the modifications required to accomplish my goals. To my knowledge development was dropped for this feature long ago and that is why I am releasing this to the...
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    [Atmosphere] Epoch Survivor Parties Support Thread

    Version 1.5.1 Support starts here.
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    [WIP] DayZ Survivor Cities

    Bumped for latest update release. Version 1.5.1 is now the current version.
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    dayz mission addin (serverside scripts)

    these dogs do not persist through logging out and restarts. I have been implementing a secondary database to save variables to allow for this to happen though. They are disappearing due to your server cleanup script. Open your sched_corpses.sqf in the server pbo in the scheduler folder and look...
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    DayZMod Custom 1.8.6.1 Server

    Sorry I do not do server repacks :/ If you like I can assist you with installing some features.
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    dayz mission addin (serverside scripts)

    Actually it has been so long since i used this version i couldnt tell you lol. I now run them a bit differently: I run this script on a headless client now too, seems to still be very sluggish and "stupid" behavior, scripts just need some tweaking: In the init.sqf add this and make sure it is...
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    File z\addons\dayz_server\DZAI\scripts\setup_locations.sqf, line 65

    I would recommend going through the installation steps again to see if you missed a line of code somewhere or misplaced a line of code.
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    DayZMod Custom 1.8.6.1 Server

    Hello, We are looking to expand our player base as well as our development group. If you are looking for a quality survival type server then I ask that you give us a shot. We do not allow bugs to plague our server and frequently monitor for issues and symptoms that can lead to issues. Our...
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