So i noticed and so did my players that when u go into a vehicle thats damaged and get back out and get back in its fully repaired when you get back in... how the hell is this happening and how might if i fix it
Hey i just testing the auto refuel veriable and im still getting the error
Error Undefined variable in expression: _vehicle_refuel_id
File mpmissions\__CUR_MP.Chernarus\Scripts\kh_actions.sqf, line 36
Error in expression <sNearFeed) then {
_vehicle removeAction _vehicle_refuel_id;
_vehicle =...
What about this error here
Error Undefined variable in expression: _vehicle_refuel_id
File mpmissions\__CUR_MP.Chernarus\Scripts\kh_actions.sqf, line 36
Error in expression <sNearFeed) then {
_vehicle removeAction _vehicle_refuel_id;
_vehicle = objNull;
>
Error position...
So it should look like this
player removeAction s_player_fillfuel;
s_player_fillfuel = -1;
player removeAction s_server_menu;
s_server_menu = -1;
player removeAction s_player_studybody;
s_player_studybody = -1;
I havent modded those files really but my hoster's have modded them for loadout spawning
if i PM'd the files to you could you show me where the problems are?
Okay so looking at it i believe i found the problem i deleted my old rpt and restarted my server got in and died (on purpose) and now im trying to reload back in and looking at my rpt i got these errors which i believe are causing it http://pastebin.com/XY4Dwt69
Any idea how to fix this?
So this seems to happen almost everytime i die on my server i cant reload back ingame without having to DC and then re join the server and it allows me to go back to the lobby after i die and choose my spawn and my gender but right after that it just loads and counts to 120 before kicking me...
@ShootingBlanks Yes one like that would work pretty well i wouldent imagine you would know how to add in the distance the weapon was shot from to see? i dont need it but i would believe it would be nice to know if some shots can be legit or not
@Tang0 By hacker check do you mean ur server_cleanup.fsm? like turning off as in commenting out the lines like shown below
"// {" \n
"// if(vehicle _x != _x && (vehicle _x getVariable [""Sarge"",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"")...
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