I was on blur's website fairly recently and saw a huge thread he had created, explaining how to whitelist other addons to his antihack. You shouldn't need to know how to do anything besides read and follow directions to get it working. It is a very detailed tutorial. I, personally, don't use...
Thank you for thorough explanation of how I could make this work. I just copy and pasted that whole post and tried to run it as a .sqf but it didn't work for some reason, haha. :P I have a lot of things in development currently and even more ideas waiting to be developed. Similar ideas to...
If you time it right you could sneakily place another bait down before the first one runs out and then all of the zombies will move to that one. :P If you would like to set the time higher, you can and it is very simple. If you open up zombiebait.sqf, you will see the following code.
sleep...
This issue has already been addressed multiples times in this thread and the admin tools thread. You have multiple options.
You could add the addAction from the admin tools activate file to the end of every skins file from the wardrobe which would look something like this
sleep 10;
if...
Are you running your zombieshield.sqf from a folder named fixes? If you went by the tutorial, your zombieshield.sqf would be in a folder named scripts. That would mean the exception should say
!"scripts\zombieshield.sqf"
If you want, try this and let me know if it works.
I just tried downloading your mission file but the link didn't seem to work properly. Are you still having issues or have you figured it out?
I purposely created it as an object that needed to be placed instead of thrown. However, it could be adapted as a thrown object if someone wanted to...
I would offer more assistance than a link if I had the time, haha. Unfortunately, I am very busy with some mod development teams I am helping out, as well as working on my own addons. However, if you get stuck, let me know and I may be able to take a break and help you out.
If wearing those other skins is a priority for them, then they can just choose Male from the start. It would still be nice for servers to have the option for a female player to choose a female skin at the start. The females on my server are happy with just having access to the female survivor...
Fred's Wardrobe
I have posted many tutorials on my original post. You can customize the wardrobe menu to your desire. You could allow different clans access to different skins by using UID restrictions and creating new menus.
You could try changing that second line to5 "marker2 setMarkerPosLocal (getPos veh)" !""gcam_c" setMarkerPosLocal [_sm_cp select 0, _sm_cp select 1];" !"_zombies = (getPosATL _shield) nearEntities ["zZombie_Base",20];"
I'm not positive this is the solution but it is the only part of the script...
I am thinking of creating a Gender Selection option that would only appear for fresh spawns and would work similar to my wardrobe. Once a player spawns in for the first time or after dying they will receive the scroll wheel option to "Select Gender". They will be able to choose from Male or...
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