Search results

  1. Z

    Chernarus : Golden river

    Nothing need to be renamed. If u change any MAP_ by Land, some object will be not loaded
  2. Z

    epoch - how to add vehicles, weapons and ammo to traders

    As he said maximum of price must be 12 ( the maximum size of space inventory where you have to place de money to buy anything) Yes in server_traders.sqf on your mission.pbo folder. Once is done, go in your trader item table in data base and add the new vehicles with the right groups etc...
  3. Z

    [Tutorial] Snow added to Dynamic Weather

    Thak you Vampire, very nice work and atmosphere weather script. Working great. I looking forward for update about cold effect added
  4. Z

    Move evrything from Ai mission folder into your mission server folder. That's it

    Move evrything from Ai mission folder into your mission server folder. That's it
  5. Z

    Hi, use this server mission folder like if it was your Ai mission folder.

    Hi, use this server mission folder like if it was your Ai mission folder.
  6. Z

    Add ore/iron veins at a fixed place

    If you care, go to chernarus: Golden river. Download it and install it in your server. Go to the mine and try to break one and see if you can. Dont forget , if u use the sledgehammer, than you have to hit the vein numerous time before to break it ( really numerously like 30 or 50 times). Once...
  7. Z

    Add ore/iron veins at a fixed place

    Gold_Vein_DZE Silver_Vein_DZE this is the exact name to use PS: i made a mistake by tell you to let Map_ ... In fact you have to let it named as same as trought the editor wich is like i write in top on this message
  8. Z

    Add ore/iron veins at a fixed place

    let the map_ for your vein and they will spawn where you added it. Anyway, once you destroy the vein you have to deconstruct it with the crowbar and then the stuff will spawn. We used it on our Golden river city and mine and it working great by letting it as it's named trought the editor...
  9. Z

    Chernarus : Golden river

    Hi all, here it's our Golden River city and his mine for Epoch on chernarus. This file is to add into the server side to avoid zed glitches. But it's working too into your mission pbo client side ( but may get some minor zed glitches) Dont forget this mapping is fully lootable but it's a...
  10. Z

    Ammo boxes disapearing

    It seem it's fixed now. What i did is: Keeping the code like it was: server_spawnCleanLoot = { private ["_created","_delQty","_nearby","_age","_keep","_qty","_missionObjs","_dateNow"]; _missionObjs = allMissionObjects "ReammoBox"; _delQty = 0; _dateNow = (DateToNumber...
  11. Z

    DayZ Mission System

    I use missions Ai since 1.0.2.4 and it s never despawning the mission box... It's happens only since 1.0.3
  12. Z

    DayZ Mission System

    I use Epoch 1.03 and the box seems despawning after some minits. Any clue how to fix that? PS: ( Bfe, it seems this rpt error is normal as the marker isnt already on map when server start that's why this error appear)
  13. Z

    Ammo boxes disapearing

    server_spawnCleanNull = { private ["_delQtyNull"]; _delQtyNull = 0; { if (isNull _x) then { diag_log (format["CLEANUP: Purge performed on null OBJ: %1",_x]); _x call dayz_perform_purge; sleep 0.025; _delQtyNull = _delQtyNull +...
  14. Z

    Ammo boxes disapearing

    Same result. Dont work
  15. Z

    Ammo boxes disapearing

    Like this? } else { _age = (_dateNow - _created) * 525948; if (_age > 20) then { _nearby = {(isPlayer _x) and (alive _x)} count (_x nearEntities [["CAManBase","AllVehicles"], 130]); if (_nearby==0) then {...
  16. Z

    Ammo boxes disapearing

    Dont work. Not able to join the server. I m stucked out of map and after some sec back to lobby
  17. Z

    Ammo boxes disapearing

    } else { _age = (_dateNow - _created) * 525948; if (_age > 20) then { _nearby = {(isPlayer _x) and (alive _x)} count (_x nearEntities [["CAManBase","AllVehicles"], 130]); if (_nearby==0) then { if (...
  18. Z

    Ammo boxes disapearing

    } else { _age = (_dateNow - _created) * 525948; if (_age > 20) then { _nearby = {(isPlayer _x) and (alive _x)} count (_x nearEntities [["CAManBase","AllVehicles"], 130]); if (_nearby==0) then { if (...
  19. Z

    Ammo boxes disapearing

    Since the move on Epoch 1.0.3 the code as changed . The code in the server_functions.sqf look like this now: server_spawnCleanLoot = { private ["_created","_delQty","_nearby","_age","_keep","_qty","_missionObjs","_dateNow"]; _missionObjs = allMissionObjects "ReammoBox"; _delQty...
  20. Z

    RPT log error

    Thank you, working great... Solved
Back
Top