That depends on how you're doing your custom loadouts, if it's through the database (and you have this method workin) then just change Survivor2_DZ to gsc_eco_stalker_mask_duty. If it's through an sqf file then you'll have to add this to it: [dayz_playerUID, dayz_characterID...
It's there because if you're a hero or bandit, it changes your clothes after the 'PVDZ_plr_LoginRecord' is set, which resets your character. If you took that out and used the halo jump script, then it would only work for survivors, not for bandits or heros.
You didn't shoot the engine out, you didn't 'take out' the tail rotor, and you didn't shoot down the heli.
If you'd shot the engine out you would of been able to hear the rotors start to spin down.
If you'd shot the tail rotor out he would of barely been able to control the heli.
He tried to...
At the bottom of your init.sqf:
waitUntil { !isNil ("PVDZ_plr_LoginRecord") and
!(player getVariable ["humanity",0] > 5000 and
typeOf player == "Survivor2_DZ") and
!(player getVariable ["humanity",0] < -2000 and
(typeOf player == "Survivor2_DZ" or
typeOf player == "SurvivorW2_DZ") ) and...
In overwatch any AI with the RSASS will crash your game.
Also, you can't have AI with an M4A1 HWS SD and a pistol, it's fine if they don't have a pistol though.
I think the AI crashes you if they have certain loot combos rather than one specific item.
Since you did ask, it sounds like a bad idea. It just doesn't make any sense from a realism point of view.
Also, to actually get this working you'd have to either run a check to see if a player has an EpiPen and is out cold every few seconds and then wake them up, or you'd have to modify the...
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