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    [Release] Fred's Anti-Zombie Frequency Emitter (AKA Zombie Shield)

    exactly what i had in mind, I will be on mmmyum's teamspeak a lot, so you can find me on there most of the time especially while we are working on InvasionZ.
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    [Release] Fred's Anti-Zombie Frequency Emitter (AKA Zombie Shield)

    You could make it look for 2 Keycode panels to allow it to build, making it specific to basebuilding so people cant place it just anywhere. and yes refueling it would be a must. but restricting it from towns or airfields would be a problem on my server. Part of the reason i want it is to be able...
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    [Release] Fred's Zombie Bait (WIP)

    Just installed this into the basebuilding part of my mission file, I will let you know if that works when server restarts like it does for salvage, bloodbag, tag friendly, and knockout. I added the Zombie Shield at the same time, so ill let you know about that too.
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    [Release] Fred's Anti-Zombie Frequency Emitter (AKA Zombie Shield)

    Does this save to deployable's in the Database?
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    New Mod InvasionZ

    We are expecting to release a Beta in mid June. Join us on the forums to talk about things you would like to see added to the mod, and see features that are already planned for the mod. http://forum.invasionz.com/viewtopic.php?f=26&t=3&sid=b75b4095d81149d0b715a5b9299d58c7 www.invasionz.com
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    [Release] Fred's Zombie Bait (WIP)

    Is this something that can be built in basebuilding? A zombie sheild generator would be a great addition to a base.
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    Join the InvasionZ Dev Team!

    Here is some backstory and a little bit more info on our new website http://www.invasionz.com/about/
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    [Idea] Modify Daimyo's basebuilding to allow height adjustment while placing object.

    I love this idea! Maybe a flag pole that has a script attached to it to claim a 300 sqm area so no one else can build there.
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    Join the InvasionZ Dev Team!

    Hello everyone! This community has been great to me, so great that i am returning the favor. I am leading the development of a new DayZ type of mod called InvasionZ. The main difference to this new mode is the addition of a leveling system and the ability to play as a zombie and an alien...
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    Group System(non epoch)

    Thanks for this, works great with the rest of the addons i use
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    key lock/unlock vehicle

    :p my bad, saw the stuff about basebuilding and i am following both threads, so i thought he might have mixed the 2 threads up... turns out it was me.
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    Possibly to add more animals to server?

    http://opendayz.net/threads/how-to-change-the-animal-types-density.8893/
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    key lock/unlock vehicle

    This is all very awesome, but you might have accidentally put it in the wrong thread.
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    key lock/unlock vehicle

    I found this code in the Epoch Dayz_code
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    Speed up swimming

    Does anyone know if there is a way we can control how fast you swim?
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    Release: Player2's Knockout

    No one on my server has ever complained about that, I have never had it happen either.
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    Release: Player2's Knockout

    Download the files from the link below this line. Copy the Dayz_code and Fixes into your mission file https://www.dropbox.com/s/dwojxps1byp6604/Dayz.lingor.rar Make this part of your mission file look exactly like this call compile preprocessFileLineNumbers...
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    IceBreakr (creator of lingor) has created an alien mod that adds vehicles, skins and weapons.

    Player2 and I are now working a new full fledge Mod now and we are calling it either DayZ Invasion or InvasionZ. More Details coming soon. We will probably start a thread about it soon.
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    key lock/unlock vehicle

    I will take a look at this and see if i can find all the files that it uses to move over into the Dayz_code folder in my mission file. Its probably about time i make a tutorial anyway since i have received so much help from other people. Give me a night, i will look into it. *edit* Not sure...
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    npc shop

    Play epoch, the money requires additions to the database or maybe even a whole redo of the player profile portion of the current dayz db's. You could rip the code from wasteland or epoch but the money wont save when you log off.
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