I am aware of the zombie mode in epoch. I am looking for it to be triggered a bit differently. I want it to trigger depending on what type of skin kills you rather than humanity. I want to incorporate different levels of skills and power in your zombie mode depending on what level you are based...
alright cool, thanks i will give this a try later tonight when there is much less players on. You know anything about changing what happens when a player dies from something specific like a zombie? I have talked more about what i mean here...
Where did you put it in your description? and you still have not answered the most important question, what do you press while playing the game to use this?
should i put that at the very bottom under all the R3F and sarge AI stuff? Also what part of the description do we put those lines? What do you press in the game to call the menu?
I am pretty sure I have installed this correctly.
http://www.armaholic.com/page.php?id=20580
Is this possible to use with dayz, if so how do I call it?
Everything on here can be placed except for the ammo box, it just turns invisiblewhen you try to place it. Somethings like helipad, kulna and the sawmill roof thing dont stay after restart for some reason.
*Edit*
The turret does not work at all. I really want to create my own version of...
anyone get any ammo or storage boxes working with this?
[[1, 0, 0, 3, 0, 0], "USOrdnanceBox_EP1", [[0,5,.8], [0,4,0], 0, true, false, false, false, false, false, true, true, false, true, true]], // --34 *** Remember that the last element in array does not get...
I already know its possible to run around as a zombie on my server, because i have done it using blue phoenix's admin tool. I had to have god mode on so that I ignored myself from attacking myself, but that bit should be easy. The part I am not sure of, is how to make it so instead of dying when...
Say, i dont want to take the vendor route , and i can get this item un banned on the lingor mod without Rmod for the next update. How would i make this item stackeable?
Is it possible to take the script that the key panel uses for accessing it, and apply it to the function to use gear on a storage box that i have been able to add to the basebuilding. I think this would be a great addition to basebuilding.
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