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  1. D

    Base Building DayZ 1.2 Released

    I have this entirely working except that it automatically whites out the build button whether I have the materials or not.
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    Base Building DayZ 1.2 Released

    I did. It only has something for createvehicle. Our build button is whited out and cannot be clicked on our server.
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    Base Building DayZ 1.2 Released

    Here are lines 20-23 for my scripts. They are kicking people when they first connect for script restriction #20 createTarget !"\"createTarget\"," 5 createVehicle !"\"createVehicle\"," !"createVehicleLocal" !"createVehicle [\"WeaponHolder\", _iPos, [], _radius, \"CAN_COLLIDE\"" !"_fire =...
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    Base Building DayZ 1.2 Released

    Can someone using this with chernarus verify that they have it working fully? I use dayzCC for reference (bliss offshoot.) Thanks. Want to know before I kill my playerbase trying to set this up.
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    [How-To] Add new Buildings and Objects via database

    It's a script that pulls and converts the location from a mission sqf. The thing is, I am trying to spawn over the waves of an ocean and while it all looks correct, when it loads into the server it spawns at the bottom of the ocean. All other buildings elsewhere work great.
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    [How-To] Add new Buildings and Objects via database

    I understand that and have set this to compensate but when it ends up in game it is at the bottom of the ocean. Could this be because I am utilizing the dayzz import buildings script?
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    [How-To] Add new Buildings and Objects via database

    How would I go about placing objects in the air/above water? They seem to port to the ground when I bring them into the game itself.
  8. D

    [How-To] Add new Buildings and Objects via database

    How are people getting bridges in to SKalisty bychance then? What building is that for the bridge? I'm encountering issue with placing piers and them showing at the bottom of the ocean on server reboot.
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    Silent Warrior Anti-hack/ Admin tool.

    What needs to be done to get it to work with dayzcc? You joined our teamspeak the other day and it was to no avail.
  10. D

    Silent Warrior Anti-hack/ Admin tool.

    You guys figure out how to make it compatible with dayzcc? If so and it works, I'd buy three copies easy.
  11. D

    pyBEscanner

    This is still instantly banning my entire server. Setpos does log sometimes when a player gets gunned down. I have everything set to standard and my filter s line looks: Filters = dayz-default, dayz-weapons-chernarus, dayz-gcam I do use gcam and did restrict weapons to only default.
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    pyBEscanner

    How do I go about getting this to work? When I run it, it bans my whole server. I use the most up to date dayz community banlist filters and my unknown files are hugeee. I also use gcam. How do I get this filter to work? Just copy/paste the contents into the default scripts.whitelist or do I...
  13. D

    New version of anti-cheat script!

    Can you show me the lines under which these need to go? I run dayzcc, which is a modified blisshive with buildings. If you can show me the line directly above I'd really appreciate it, because then I can insert them in the right spot. Much thanks.
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    Starting loadout help

    Doesn't look to be it.
  15. D

    Starting loadout help

    [["Makarov"]["FoodCanBakedBeans","FoodCanBakedBeans","ItemWaterbottle","ItemBandage","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]]
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    Starting loadout help

    I've tried both. I use dayzCC, so I've done it via that loadout but would rather just shove it into the DB tables (which I've also tried.) If anyone had the code to just do a loadout for what I posted above, I bet I'm doing mine wrong.
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    Starting loadout help

    I want my players to startout with a makarov, beans, a soda, two clips of ammo and two bandages-- that is it. Anyone have the code for this? When I try to do it myself people can no longer spawn in.
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