can anyone help with making static ai positions if at all possible at devils castle, rog castle, green mountain and zub castle. Would ideally like a strong protection force that have some high value loot (ill add tents/vehicle similar to origins) . Maybe have them not respawn until server...
been messing around with sarge ai on my server and most dont like it but the suggestion came up it would be good set to a single area/areas like devils castle maybe podeba dam.
Make it have high value loot there make it a task for players.
is this possible?
i can confirm it works almost fully with hfb overwatch only thing i cant seem to get working is vehicle spawn. although i can set vehicle spawn locations tick add now and spawn them that way so it does kind of work.
can someone upload me the 0.2.2 dayz_overwatch.sql or a update vehicle.sql and world_vehicle.sql please
its ok if anyone has a hfb server theres a sql to run in the file manager in overwatchsql folder called dayz_overwatch.sql open navicat select your database press f6 and run it and you will...
get the latest server files
open the dayz_overwatch.sql
copy the world vehicle details
use navicat select your database press f6 input the copied data and press enter.
It will throw loads of duplicates but ignore them it adds around 25 vehicles to the list.
then use this. its sets them to 18...
hfb do host but its not really setup well hopefully gets better the longer they host the mod as there epoch setup was quick and painless but overwatch not so much
run this
SET FOREIGN_KEY_CHECKS=0;
UPDATE world_vehicle
SET world_id = '18'
WHERE world_id = '1';
then run the spawn script then run
SET FOREIGN_KEY_CHECKS=0;
UPDATE world_vehicle
SET world_id = '1'
WHERE world_id = '18';
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