And when i'm not on server
Line 328: 2:51:27 "DEBUG FPS : 49.5356"
Line 337: 2:56:27 "DEBUG FPS : 49.8442"
Line 354: 3:01:27 "DEBUG FPS : 44.5682"
Line 361: 3:06:27 "DEBUG FPS : 50.3145"
Line 369: 3:11:27 "DEBUG FPS : 50.1567"
Line 376: 3:16:27 "DEBUG FPS : 44.5682"...
How yours servers live with 1 fps? What script do you use? And Why you use DZE_DiagFpsFast with DZE_DiagVerbose? I see that your server just not use my script, cause OBJECTS: 14830 - this is impossible with my script
So just try my cleanup script and you'll see the difference. I'm also trying to tweak performance but nothing helps, and i found this script by BrodoSwaggins for aggressive cleanup, but it does not work properly and missing some parts, i fix it and add AH cleanup into it, and now i have 20-25...
i have server_cleanup.fsm, but it is not so efficient, on Epoch at least, because without my script i have 1 FPS after 2 Hours, and with script i have 25 FPS after 6 hours.
Cleanup v2
What it does:
With this cleanup script your server can be run without restart. I use original script of BrodoSwaggins (like basis) and modify them so they work, plus i added cleanup from infiSTAR AH, so you not need to always press "Fix Server FPS". Basically with this script you can...
I I think you can add in server_functions.sqf and server_monitor.sqf something like that (for Epoch)
in server_monitor.sqf right after
PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_object];
this
_DZE_LinkRF =...
Hi ( ^_^)/
In init.sqf find and change compiles.sqf line
call compile preprocessFileLineNumbers "whatyouwantfolder\compiles.sqf";
Here you can change folder "whatyouwantfolder\compiles.sqf"
So in mission create folder "whatyouwantfolder" and put there "compiles.sqf"
^^
You can't... This is bad...
Well, alright. Just try to use .paa instead and you'll see the difference between texture and image, and maybe you'll understand why you can't use jpg. :p
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