Related to shopping carts, I would love to see something like this included: http://forums.bistudio.com/showthread.php?110488-GeneralCarver-Pack-Cow-Script-v1
Especially if you had to build it up - find a harness, go get a cow, take it to a cart, etc.
The 2nd works better than the first because you escaped the " " marks properly then. Not certain why it doesn't catch anything, though. Have you verified that the inventory string is proper? For instance,
select * from objects
where inventory = '[[[],[]],[[\"ItemSodaEmpty\"],[1]],[[],[]]]'...
So to get lifetime stats I would add the profile stats and the alive survivor stats? Thanks for that, I couldn't figure how that was working.
I'm just working out my queries now, but once I get code I'd be glad to share.
I'm trying to pull some player stats from the database. Obviously, I can sum stats from the survivor table, but I wanted to go for some "lifetime" style stats, and that only covers what hasn't been cleared out by cleandead. I've noticed that the profile table includes different player stats -...
Got tired of dealing with AN2s stuck in trees around my map, so here's my solution. If players find a stuck plane they add some trash loot (empty tin cans, whisky bottles) to the inventory, and on the next restart it will be destroyed and respawned.
I created a stored procedure in the database...
I can confirm - exiting any seat but driver and your character will spawn several meters above the tank and fall to the ground. Decent chance of taking damage. Also, tank is exceptionally difficult for multiple people to enter - the only spot you can access any seat but the driver is a very...
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