Updating base class Rifle->FakeWeapon, by dayz_anim\config.cpp/CfgWeapons/AA12_PMC/
Updating base class BAF_AS50_scoped->FakeWeapon, by dayz_anim\config.cpp/CfgWeapons/PMC_AS50_scoped/
Updating base class BAF_AS50_TWS->FakeWeapon, by dayz_anim\config.cpp/CfgWeapons/PMC_AS50_TWS/
Updating base...
Is there an up-to-date thread or preferably a video that shows how to set up a standard Dayz server using recent files? Might sound strange, but I can set up a standard Dayz Epoch server, on any map including old one like Celle and Oring, with my eyes pretty much closed. But for the life of me...
I refuse to install it again on my server. I removed it because it messes with infiSTAR's markers. You have to disable some marker stuff for the install. For instance : A new player joins and then joins a group with 5 others. The only person that then shows up on admin player markers is the...
That's got it man!! Can't believe after all that, it came down to the difference between isKindOf and typeof. Where is a good place to read up on uses of these things and general ARMA awkwardness?
But, believe it or not, I have learnt a great deal in this last 5 pages ... lol
Thanks again...
That's okay man, I appreciate the help. And I'm learning stuff along the way, so it's all good.
Although, this has taken me back to my original issue.
When I scroll on an ENTER infostand, I see this :
When I scroll on the infostand in the trader to LEAVE, I see this :
How do I make...
Ok. I can't figure this sh#t out. :(
All my infostands are created on the server in 3 files.
A random ENTER one out of 50 possible locations :
if (isServer) then {
infoArray = [
[8374.78,15431.3,0.131453],
[9081.77,5452.34,0.00144196],
[9249.63,5522.89,0.00144196],
[etc],
[etc],
[x 50]
]...
Just tested it out quickly and it doesn't appear to work? Will check it out more in the morning, it's after 1am here. Thanks for everything thus far though. :)
Ahhhhh! See, back here you said :
when you create the ENTER type infostand, add this after its created.
_this setvariable[" Entertype", 1];
and same for your EXIT type of stand except setvariable to 0.
now in your selfactions add,in another && clause to check if the type is 1 or 0
I missread...
Yeah, I am lost mate. If you could sort it for me, perhaps I can see what the proper WORKING outcome is from your code and deduce exactly what is going on and what you are trying to explain. I appreciate the help.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.