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    [Release] DayZChernarus Mission System

    In the SM.sqf files.
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    I Need this Script! Please

    Well that's even weirder then, because I'm also running Epoch lol... Guess I need to give it another try.
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    I Need this Script! Please

    Really...that's odd. Are you running vanilla 1.8?
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    I Need this Script! Please

    Antihacks don't like that script though...will boot you the moment you login.
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    [Release] pick spawn and loadout

    To get this working on Epoch: In init.sqf, change: waitUntil {!isNil ("PVDZ_plr_LoginRecord")}; To: waitUntil {!isNil ("dayzLoginRecord")};
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    Can't get any scripts to work on a dayz.st server

    If it's just a pbo not sure why it would be banned. Have you tried just importing it via the control panel?
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    An idea for bandaging...

    Bump on an old thread....but where would 'r_player_injured = false;' be added?
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    Mission System not displaying mission messages

    Have you applied the fix to SMFinder.sqf in the 'Major' and 'Minor' folders? Original files: if(isNil {ReAccur}) then { ReAccur = ["SM3","SM4","SM5","SM6"];}; Change to: if(isNil {ReAccur}) then { ReAccur = ["SM1","SM2","SM3","SM4","SM5","SM6"];};
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    Error When Trying to Restock Epoch Vendors

    Typo? You have an extra "epoch." after UPDATE Should be: UPDATE `traders_data` SET qty=10 WHERE `item` LIKE '%ItemVault%' AND qty=0;
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    DayZ Version 1.8 has been released...

    Was apparently released this morning.
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    Jail Script

    Hey Matt thanks for the reply. Looking back, someone had suggested this a little while ago and a clanmate brought it up again today: class Groups { items=2; class Item0 { side="WEST"; class Vehicles { items=100; class Item0 { position[]={-18709.713,379.10086,25923.943}; azimut=-17.0839...
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    Jail Script

    http://www.armaholic.com/page.php?id=18524 Was playing around with this and it seems to work great in the editor. Install instructions are relatively clear but there's one step I'm unsure of: Add the following line to the "init" field of each playable & non-playable "friendly" unit: null =...
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    Need help with lift/towing Dayz Epoch

    What part is not working? Also, have you tried this: http://opendayz.net/threads/release-preconfigured-r3f-logistics-towing-and-heli-lift.13743/
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    Loot problem

    Not sure if this still works, but take a look at: http://opendayz.net/threads/100-custom-loot-tables-tutorial.12117/
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    Loot problem

    The barracks that you added - open the sqf file your edits are in, and do a search for your barracks entries. If the classname starts with 'MAP' --> change that to 'LAND'.
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    [Release] DayZChernarus Mission System

    Loot is defined in the fillBoxes files (Misc folder). The crate type for missions is defined within each SM.sqf.
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    Sarge AI War Scenario Location

    Far NW corner
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    Sarge AI and Vilayer Epoch Private Server

    The Epoch trader menu thread that you linked :)
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    Trading Post at Chernaurus

    Adding trader functionality to a non-Epoch server you mean? There's an awful lot of code for those traders. Probably easier to just install Epoch :)
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    [Release] DayZChernarus Mission System

    Yes, I have it installed and it works fine.
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