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  1. O

    pop up message when connected?

    In description.ext change line 8 to this.. disableChannels[]={0,2}; Simples ;)
  2. O

    A.I kills counted on debug?

    Thanks alot dude :D
  3. O

    A.I kills counted on debug?

    It's not a question of lag, I've determined that.. Lots of players have spent hours killing npc's and not a single one has ever been added to their debug and I'm pretty sure they aren't getting counted in the database since we have live stats on our site with top 10 bandit killers..ect and none...
  4. O

    how do you add banned loot

    I have most of those weapons added to my crashsites, Without chaning my building loot tables. I just added them to the CS loot table using this tut: http://opendayz.net/threads/editing-heli-crashes-1-7-6-1-simplified.9011/
  5. O

    Players unable to ride with eachother

    I'm currently having issues with this, I can't figure it out it's really annoying. :mad:
  6. O

    AI Guards that shoot all except certain UID ?

    Might be easier just to add a protective dome that kills anyone who enters within a certain distance. ( Gives several warnings before killing them to leave the area ) - http://dayz.st/w/Protected_Dome
  7. O

    Soldiers hostile to everyone?

    How is that related to Sarge's A.I and the question I'm asking?
  8. O

    Soldiers hostile to everyone?

    Anyone know?
  9. O

    Custom loadout help (Bliss)

    No that's the servers way of checking if the skin is allowed, So basically if it's in that list it will let the person keep the skin on when logging in. If it's not on the list it will not allow it and put the player back in survivor skin instead.
  10. O

    dayz.st No server cleanup file in pbo

    I use Arma Pbo View :)
  11. O

    Custom loadout help (Bliss)

    You need to add the skins to that code like so, Not comment out the code. if (!(_model in ["SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","SurvivorW2_DZ","GUE_Soldier_Medic","RUS_Soldier_Base","MVD_Soldier_Base"])) then { _model =...
  12. O

    dayz.st No server cleanup file in pbo

    dayz_server/system/server_cleanup.fsm isn't there? :confused: I'm with dayz.st too, And mines always there.
  13. O

    Change DayZ survivor spawn location?

    http://opendayz.net/threads/modifying-survivor-spawn-locations.25/
  14. O

    A.I kills counted on debug?

    Can anyone help please?
  15. O

    Soldiers hostile to everyone?

    How do I make soldiers hostile to everyone? No matter the humanity.
  16. O

    If you don't see ground AI in 1.5...

    Cool, Thanks for sharing :)
  17. O

    A.I kills counted on debug?

    Also side-chat kill info doesn't seem to be working.
  18. O

    A.I kills counted on debug?

    For some reason I can't get the kills to be counted as murders/bandit kills..ect I had it working perfect with a simpler npc mod but no that I'm using sarge's it doesnt count them. // Log AI kills SAR_log_AI_kills = false; I've tried it with this enabled and disabled but to no avail. I'm...
  19. O

    Headshot Only Zombies

    You need to pull the compiles.sqf from your dayz_code, Drag it into your mission folder and change the path in the init.sqf file to point to your new compiles.sqf file thats now in your mission folder.
  20. O

    cannibalism

    Do the meats have to be defined in config? As it stands with Cen's code does everything work ok?
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