If Chernarus, is it the stock map? I am asking because I am in the middle of zombie spawn tweaking (they now spawn at lighthouses, derelict boats, power line towers, etc.), but will stop if the "building" types will be different since that will render my work useless.
After moving loot and road debris over to the server for spawning upon server start, it occurred to me that the same could probably be done with zombies. My goal is to have all zombies spawn by the server once upon server start. This should, hopefully, allow for many, many more zombies to be...
I would like to change "Tent" to "Cache Materials" or some similar name, and allow it to be placed just like a tent and contain items, but remain invisible, and be able to be walked/shot through. The only time it would be "seen" is when the icon/text to interact with it pops up, which would also...
There must be a simple way to spawn all loot upon server start, and not spawn again just like crash site loot. I'm guessing that it needs to be invoked in the dayz_server.pbo. I'm okay with changing files, and forcing players to download them.
Any help would be appreciated.
My changes to zombie spawns have made DayZ better IMHO, but have not achieved everything that I wanted. My changes so far include: increased number of zombies per spawn, increased spawn radius, elimination of multiple players increasing the number spawned, "safe zone" around a player once...
Vanilla DayZ spawns x amount of zombies for EACH player within a certain distance of a spawnable building. So, if the building was set to spawn one zombie, if three players closed within the spawning distance of the building, three zombies would spawn. I hate any kind of difficulty scaling, and...
I am using the batch file linked in the second post of this thread (sorry can't post links yet): //opendayz.net/index.php?threads/rolling-backups.1842/#post-3560.
For step 4 in the instructions, I have it pointed to "dayz_data". Is this correct? Is there anything else I need to backup?
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