Search results

  1. D

    [HELP] Overpoch Zombie Speed

    Like charm thanks you should release it but put a disclaimer instead of people hunting through 9 pages to peice together this working version
  2. D

    Blurgaming down??

    i think so its been ages since an update and now this i had to go buy a new copy direct from infistar site dont use hotmail tho use gmail
  3. D

    [HELP] Overpoch Zombie Speed

    instead of the cookies could you give me your fixed version to use?
  4. D

    Selling DZAI Land Vehicles

    something i cant remember where in the dzai files may set vehicle damage 1 if ai is dead or it has its own cleanup
  5. D

    [HELP] Overpoch Zombie Speed

    Check eybaydayz http://epochmod.com/forum/index.php?/topic/824-walking-dead-zombies/?p=95251
  6. D

    What happened to the CZ750?

    was it like the xm2010 camo could only swivel it from side to side?
  7. D

    [Support] NOS for cars!

    Ok scratch that i changed required items and realized after a few days that a tool box is not a magazine
  8. D

    DayZ 1.8.0.3 handcuff player help

    anything need to be added at the top of fn selfactions in the private [" ?
  9. D

    DayZ 1.8.0.3 handcuff player help

    //does this load them into vehicles too i seen this somewhere? // Load_act.sqf // JULY 2010 - norrin private ["_args","_dragger","_vcl","_victim"]; player removeAction s_player_load_in; // removing stop escort _args = _this select 3; _dragger = _args select 0; _vcl = _args select 1; _victim =...
  10. D

    script idea : Bullet cam for headshots attach satchel to dog targets who you look at detonates...

    script idea : Bullet cam for headshots attach satchel to dog targets who you look at detonates when near
  11. D

    LOOKING FOR A CODER/SCRIPTER FOR AN OVERPOCH SERVER

    http://epochmod.com/forum/index.php?/topic/14076-all-in-one-overpoch-stuff/?hl=overpoch
  12. D

    Be prepared its coming...... DayZ End Game

    no sigma vehicle pack?
  13. D

    BloodSuckers in Dayz Epoch Chernarus ?? :)

    Andrew do you have the steps to include it in overpoch
  14. D

    New Clothing Class Names

    http://pastebin.com/vRVU6xqW
  15. D

    [Support] Dayz Epoch Origins

    Ok i found the most updated @Dayz_Epoch: http://prntscr.com/40h8vk 1.7 mb in size version 1.0.5.1 the only problem im having is finding the @DayzOrigins server file i have one 1.7.8.5 from dayzcommander but its 2.34 gb is that the right one? if so would take me like 2 days to upload it to my...
  16. D

    Lay down road and save to db where you drive

    with option to delete road directly under you admin use only of coarse kind of like a brick layer hope you get the idea would be great if somebody could make this or suggest it to their admin tool/antihack provider infis... etc
  17. D

    dayZ (arma) AI Controlled Bus Route.

    To save people some time here are pre made waypoints the bus starts at balota loops around the map counterclockwise back down towards kamenka and to balot again http://prntscr.com/2z4fi0 Edit this in your init_bus.sqf: axeBusUnit = objNull; _axeBusGroup = createGroup CIVILIAN...
  18. D

    dayZ (arma) AI Controlled Bus Route.

    For //nearby survivors in the player_axeBus.sqf ive added pretty much every skin in epoch but when i stand on the road and wait for the bus it does not stop just plows right through me //Nearby Survivors _survivors = (position _x) nearEntities [ ["Survivor1_DZ", "Survivor2_DZ"...
  19. D

    [FUN] Brony Healing

    by adding this into the variables and a few other minor adjustments...
Back
Top