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  1. K

    showCommandingMenu - Help needed with dynamic coloring

    Thanks very much for the reply, it is much appreciated. It's not a crucial addition to a script to be honest but I just like visuals to pop out at me on menus like this. Thanks again :)
  2. K

    showCommandingMenu - Help needed with dynamic coloring

    Is it possible within this menu to add colors to the vehicle parts needing to be repaired based on their damage percentage like dayz mod was? ASL_Show_Repair_Options_Menu_Array = [ ["Repair Menu",false], ["Repair Body",[0],"",-5,[["expression","['repairCarHull'] Call...
  3. K

    Fill bottles from pumps ?

    No I haven't.. Would it be the .rpt ? and what would I be looking for ?
  4. K

    Fill bottles from pumps ?

    Thanks for taking a look :) I am not sure that these are the classnames, I got them from the Editor though. I assume the "Land_Pumpa", is correct though as I used infistar to bring up the 'delete object' on the server and it returned that classname for it in order for me to confirm deleting it...
  5. K

    Fill bottles from pumps ?

    Sorry dude, its for Exile. The mod allows you to fill bottles from those sources on altis.. I added the "Land_Pumpa", "CUP_A1_pumpa", "CUP_A2_pumpa", "CUP_A2_wellpump",
  6. K

    Fill bottles from pumps ?

    Hello :) I've added some extra pumps to config.cpp but still cannot fill water bottles from pumps in Chernarus. Any idea what else I need to do in order to make this one work? Any help is much appreciated :) class WaterSource { name = "Water tanks, barrels, coolers or pumps"...
  7. K

    [1.8.6.1] - How to spawn more vehicles?

    Actually, you know what... I have mySQL servers with my website host.... I didn't think of using that to create one :/ I'd prefer to keep it all with the same provider :) I think the permissions are there, I'm just not well up on SQL to work it out.
  8. K

    [1.8.6.1] - How to spawn more vehicles?

    Unfortunately this server is hosted and rented as a single server. I can't give myself the permissions. I took the first screen with heidisql, I have that too :)
  9. K

    [1.8.6.1] - How to spawn more vehicles?

    Thank you man, that is really helpful. I get an Access Denied error because I don't have enough privileges when trying to do the same. I'll have to leave it for now as rl is calling :) PS: I use mysqlworkbench ;)
  10. K

    [1.8.6.1] - How to spawn more vehicles?

    Hehe, thanks for the video :) My pSpawnVehicles doesn't have anything like that in it.. and it's file size is nothing Any ideas about that one ? xD
  11. K

    [1.8.6.1] - How to spawn more vehicles?

    I will actually get a chance to test this later :) Where can I change the maxvehicles ?
  12. K

    [1.8.6.1] - How to spawn more vehicles?

    Nice one man, I won't get a chance to try this until tomorrow! Thank you so much for sharing mate, you're a STAR !!! :)
  13. K

    [1.8.6.1] - How to spawn more vehicles?

    I have an issue where only a handful of vehicles are spawning on a fresh database install. How can I up the amount of vehicles spawning? Also, how can I add custom vehicle spawn points? The database is different than I remember it being on 1.8.6.1 Thanks for any help :)
  14. K

    Help! Need Fix to clear debris from roads

    Cool, thanks for the step by step info man :) Awesome work! Having read the end of your post, I too have never really played with debris on. I think I will leave it for a short while and see if people request it to be removed. Unless I get bored of it either. I like how you dynamically spawned...
  15. K

    Help! Need Fix to clear debris from roads

    Hahahhaha, my old friend :) Hi mate,, I will not get a chance to test this until tomorrow.. Many thanks for the reply good sir :)
  16. K

    Help! Need Fix to clear debris from roads

    Hey, I know this is an old thread... but this does not seem to work anymore.. do you know if something has changed ?
  17. K

    UID Based Spawn?

    Thank you man, I could certainly give it a go :) Any chance you have a link to a download?
  18. K

    UID Based Spawn?

    Would anyone know how to create a script based on the following: Have all the usual spawn points. Then for certain UID's , let these guys have an additional Spawn Location named 'Home' which would allow them to spawn at their respective bases. Each base would be from a coordinate that is...
  19. K

    How to check for login count?

    How can I check the amount of logins from the Database in order to run a script at say for example the 1st login? if (total_connections<= 1) then { ** Script ** } Many thanks for any help at all!
  20. K

    Need help: How can I tidy this script, it seems a bit buggy ?

    Hey buddy, This appears to have worked for me :) . It's live on our public server about 12 hours now and still seems to not have any issues. I can actually see the logic in how you have written the script and your 'notes' help to understand what is happening. Thank you so much, You've been...
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