I've been looking around and found several servers implemented things like "custom skin selector" and such tools... Has anyone ever done something like that for this server pack? :O
Ok, I know this topic has been going on for quite some time and, so far, I've found no way to implement custom skins in Pwnoz0r's pserver, buuuuut...
My naive mind thinks there might be hope to do it with the new 1.8.x.x versions...
Any ideas?
I'll be trying a few methods tonight, but maybe...
Hey guys...
Last time I used Pwnoz0r's server files was with 1.7.x.x and now, in 1.8 I can't find loot tables, crash site tables and stuff like that...
Is there anybody who could help me out, telling me where to find those?
Thanks! :D
I got the server running last night and...
1. Fishing works
2. Crafting works
3. Haven't tried
4. Couldn't find working codes for new bags
5. Object (teng, sandbag, etc) rotation works perfectly
Hey guys, what's up?
I've been away from hosting for a few months and now I'm setting up a new server with 1.8.0.2 and the amazing Pwnoz0r's files.
I've been checking all the official updates and fixes and I'm loving them so far, but I just have a few questions...
Which of these 1.8.0.2...
Hi Juri... It sounds like the skin can't actually be loaded but the changes have been done correctly, so that's why there's no error code/game crash but you're "invisible".
(BTW, this sounds like a huge exploit...)
Here's a bit of the default settings found in "config.cpp"...
Heli:
class HeliCrash: Default {
zombieChance = 0.8;
maxRoaming = 2;
zombieClass[] = {"z_soldier_pilot"};
lootChance = 2;
lootPos[] = {};
itemType[] = {...
My server has always been on LAN and internet (from the game and it also appears in DayZ Commander). I have never changed anything regarding how you can find it, so I'm assuming it's a default.
Anyway, if anyone knows how to make it NOT appear on the "Internet" optin in-game, I'd be glad to...
Yep, just right click to the .pbo and "Extract to PBOFILENAME\"
Then the same on the folder and "Pack into PBOFOLDERNAME.pbo"
I've found it's the easiest .pbo software to use :)
Hey guys, what's up?
I'm currently using "Whitelister" in my server and it works just fine with Tunngle users, but it allows everyone who connects using Internet instead of LAN from the game settings.
Is there any way to solve this?
Thanks!
Ok, let's see...
- More Loot: You have to edit "config.cpp" in dayzcode.pbo (unpack it with PBO manager, edit it with Notepad ++ and re-pack it)
- Startinggear: http://opendayz.net/index.php?threads/how-to-customize-the-starting-gear-loadout-no-custom-dayz_code-req.8670/
- Autorestart...
I noticed that in 1.7.6 and it happens in 1.7.6.1 from time to time. A few friends host as well and they have had the same issue. You'll have to delete the entry from your DB and let the vehicle respawn.
I ended up starting from scratch. Deleted ALL files and downloaded 1.7.6.1 files.
Now I've just finished edditing the loot tables and everything works perfectly, but yes... It seems my ld file was corrupted somehow.
Thanks everyone for the help :)
I haven't edited "server_spawnCrashSite.sqf ", but a friend came over a few days ago and modified some files; maybe he did when and I didn't even notice... Here it is...
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