Since the latest Epoch update (1.0.3.1), my players are able to fire vehicle weapons inside of safe zones (under certain circumstances). Example: 2 players are in a UH-1H outside of a safe zone. 1 player is flying, the other is on a gunner seat. The players then fly into a safe zone and the...
I've made a few extra safe zones around the map, using your script. However, players are not able to access safes (etc) due to your gear redirect. Any way around this without sacrificing backpack protection?
Any way to make mission bandits give humanity when killed? I had to remove Sarge AI due to invisible AI and am not interested in adding it back. But, my players lack a large scale source of humanity now.
Another suggestion might be to have missions with soldiers? For example: A heli crash w/...
Step 5 is my problem...
In server_cleanup.fsm
Find:
if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
There is no such line.
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