Hello,
I am trying to get custom loadout on Overwatch for quite a while now,
so far i've:
Done it in the instance in MySQL.
Done this http://opendayz.net/threads/dayz-overwatch-custom-starter-loadout.11988/page-3#post-89553
Hello,
I would like to remove zombies completely.
Completely - i don't want to fx. tp them or remove them after they spawned, because i guess that'll generate lag on a populated server.
Any ideas?
I have already looked, but i could only find decrease, or tp them.
(please no comments about...
Trinity Community runs on Epoch 1.0.3.1.
The server is new, started 3/02-14 (european time format)
Scripts:
HALO on spawn
Custom Map
1000 Vehicles
Safezone in trader citys
Tow & Lift
And more
We hope you play on the server - alot, since we like to have a stable playerbase.
The server isn't so...
Hey guys
Just thought i'd share this
on my server, i have a lot of mission edited vehicles.
One of them is an MH6J_EP1 littlebird.
It gets banned by dayz_anim on server start, but it remains there.
If i spawn it in with the database - it's gone.
So what does this mean?
Can we spawn all...
Hi everyone
I need AI for my new project, the thing is i want it on set locations.
About the payment, i'll be through paypal and you have to wait to the 10th of may because i won't have money before that.
Please add me on skype if you're interested: jmorbjerg
If i don't need help anymore...
Sup guys
I get this error when i launch my server:
15:59:47 Error in expression <( (count needUpdate_objects) > 0 && (time-_lastNe>
15:59:47 Error position: <needUpdate_objects) > 0 && (time-_lastNe>
15:59:47 Error Undefined variable in expression: needupdate_objects
... 50 times
Pretty...
Hi everyone
I wanna insta kill, (first give some warnings obviously)
when my players enter Skalisty Island.
I'm doing this since i haven't added AI over there yet, which means that right now people can go over there and just... well, get good ol' weapons.
How do i choose where i want the AI to spawn?
I don't want them to spawn all over the map, i want 10 to spawn at point1, and 5 at point2, and so on.
How would i go about this?
Hey guys.
I'm getting an error when launching my server;
ERROR:
My server_monitor.sqf;
i don't know how to attach something, sorry :(
Im gonna put it all in, line 186 is approx at addMagazineCargoGlobal
http://pastebin.com/DKCdprtD
Huge work, i know, but can anyone why this script crashes my game?
(I use this via a script menu (NON-BE-Server) atm.
http://pastebin.com/nJfcBTU1
Some will say "You're just gonna get the vehicles deleted anyway"
No im not, since i use Xyberviri's save to DB (still working on getting it 100%...
Hey guys.
So, first of all, do anyone know a addon to get all vehicles in 3d editor 'vehicle' option?
Second, is there any good parsers which puts your vehicle spawn in from .sqm file? I had one before, but it added after the newest id, and i need it to put them over 10000 everytime it adds...
How do i allow this?
When i use RPG7V, i get kicked, pretty sure its createvehicle.txt something.
I've looked around in scripts.txt, and i've found something where it says //M136.
Which i could tell, probadly unblocks M136. Could i add //RPG7V //Stinger7V?
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