Does anyone know of a script that attaches a players name to map makers they place.
Getting some immature kiddies placing map markers with abusive language etc and I'd like to know who they are... I have see a script that does this but for the life of me cant remember what mission it was from...
Its needs to be in the actual @DayZ or @DayZ_Epoch mod that clients (players) download.
Once its part of the mod you could enter the editor and add them/more.
Epoch for example... it would be very easy for awol to add it to the next release and he probably would if requested and same for DayZ...
You mean the 'mission.sqf'?
I run the ExcelsiorBridge.sqf from my dayz_server.pbo and initialize it through server_functions.sqf and have never had an issue with it.
Awesome thx for this..... and never apologise for your 'bad' english, more French can speak English that English can speak French, plus your English is fine :)
Thx for the reply Bushwookie, bummer but understandable... I guess thats and the rest is about as good as the gravecross can get.
Appreciate all the help from you and Vampire, you guys are great.
cheers :)
The only issue with gravecrosses now is if someone is on a build the cross spawns inside that building at ground level.... would 'findSafePos' fix this?
Feel like adding the 'studyBody' to the gravecross? :)
I know someone had made it but it never worked for me.... its back one page in this thread at the top
http://opendayz.net/threads/death-cross-script.13004/page-4
Thx in advance, really appreciate all the help so far... its been awesome :)
Vampire my friend... you are a champion :) I'll test it out now... thank you!
edit: works beautifully :) I'll say it again... you're a champion, thank you for this :)
as for not looking in the 'takeClothes.sqf... I spent hours looking through the comref and everywhere else, I'd pretty much...
Thx heaps for the reply Vampire....
Is this even close!?...
http://community.bistudio.com/wiki/nearestObjects
http://forums.bistudio.com/showthread.php?122690-isClass-in-array&p=1988189&viewfull=1#post1988189
Anyone figured out how to make the players skin_ spawn as loot at the gravestone/cross?
I love this script but regulars didn't like they couldn't retrieve the dead players 'clothes'
thx :)
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