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    How to tell who makes the map markers

    I to would love to find this script, I know it exists I just cannot remember what mission I saw it in.
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    Placable player map makers with player name

    Does anyone know of a script that attaches a players name to map makers they place. Getting some immature kiddies placing map markers with abusive language etc and I'd like to know who they are... I have see a script that does this but for the life of me cant remember what mission it was from...
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    [Help] Porting Taviana Reactors and oil rig to Chernarus

    Its needs to be in the actual @DayZ or @DayZ_Epoch mod that clients (players) download. Once its part of the mod you could enter the editor and add them/more. Epoch for example... it would be very easy for awol to add it to the next release and he probably would if requested and same for DayZ...
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    Does anyone have a way to keep Excelsior Bridge from rotating on restarts?

    You mean the 'mission.sqf'? I run the ExcelsiorBridge.sqf from my dayz_server.pbo and initialize it through server_functions.sqf and have never had an issue with it.
  5. I

    New epoch trader's city: Moglievka

    Awesome thx for this..... and never apologise for your 'bad' english, more French can speak English that English can speak French, plus your English is fine :)
  6. I

    Death cross script ??

    Thx for the reply Bushwookie, bummer but understandable... I guess thats and the rest is about as good as the gravecross can get. Appreciate all the help from you and Vampire, you guys are great. cheers :)
  7. I

    Death cross script ??

    The only issue with gravecrosses now is if someone is on a build the cross spawns inside that building at ground level.... would 'findSafePos' fix this?
  8. I

    Death cross script ??

    Feel like adding the 'studyBody' to the gravecross? :) I know someone had made it but it never worked for me.... its back one page in this thread at the top http://opendayz.net/threads/death-cross-script.13004/page-4 Thx in advance, really appreciate all the help so far... its been awesome :)
  9. I

    Death cross script ??

    _playerMagazines = magazines _body; is the only line that spawns everything for me (epoch 1.0.2.5) the other 2 won't spawn magazines.
  10. I

    Death cross script ??

    Vampire my friend... you are a champion :) I'll test it out now... thank you! edit: works beautifully :) I'll say it again... you're a champion, thank you for this :) as for not looking in the 'takeClothes.sqf... I spent hours looking through the comref and everywhere else, I'd pretty much...
  11. I

    Death cross script ??

    player_takeClothes.sqf // By Zabn 2013 @ BalotaBuddies.net private["_itemNew","_onLadder","_skin","_body","_okSkin","_clothesTaken","_itemNewName","_result"]; _body = _this select 3; _onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder"))...
  12. I

    Death cross script ??

    or this!? http://community.bistudio.com/wiki/Object#Person
  13. I

    Death cross script ??

    Thx heaps for the reply Vampire.... Is this even close!?... http://community.bistudio.com/wiki/nearestObjects http://forums.bistudio.com/showthread.php?122690-isClass-in-array&p=1988189&viewfull=1#post1988189
  14. I

    Death cross script ??

    /bump
  15. I

    Death cross script ??

    Anyone figured out how to make the players skin_ spawn as loot at the gravestone/cross? I love this script but regulars didn't like they couldn't retrieve the dead players 'clothes' thx :)
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