I didn't see it on my server but from what I understand it can increase load a bit, I was of the impression it was more for the clients but since the server is running it and transmitting information about it to all connected parties I assume it could increase load.
I'm on 2.1.3, I'll try resetting everything back to default and see if it does it again, it only did it with one group that it spawned so I think it's only a very limited impact error.
5:08:21 Error in expression <nes _unit);
for "_i" from 0 to ((count (_loadout select 0)) - 1) do {
if (((_uni>
5:08:21 Error position: <_loadout select 0)) - 1) do {
if (((_uni>
5:08:21 Error Undefined variable in expression: _loadout
5:08:21 File...
I'm not sure what's wrong but the script is working perfectly except for the scroll wheel option, it seems to flash in and out of the scroll wheel menu when looking straight at a body, as soon as I look up at the sky and the rest of the options for a body disappear the take clothes option stays...
Awesome thanks for this. I run a server that focuses on realism, ESP is not very realistic but updating a GPS map from a broadcasted radios coords isn't beyond real at all. There's lots of radios you can buy in RL, especially military ones that broadcast their position. Hence why I wanted the...
Ok so that works kinda, it messes up my admins ESP though, is there some way to stop this mod interacting with ESP at all? I don't want that feature for any of my players, strictly for admins only as a tool not for gameplay.
Hi, this looks really good, just curious how I go about completely removing the ESP part of this? I don't want players to have that ability at all, just the map updates.
Resurrecting an old thread because this looks kind of cool, perhaps someone who knows something more than I do about ARMA 2 code could maybe take some hints from how Axe Cop's elevator mod moves a player to make it look more like you're sliding down the rope...
I would also really like to have this just on static positions, I can't seem to get the one in the OP to work but I don't really care which one I use I'd just like to get static fog over certain high PVP areas at night to increase the eeriness of it all and heighten the senses of players...
Well I was actually thinking of switching to CAGN due to those issues, but since you don't support Infistar what AH do you recommend that you do work with?
There are some issues we're experiencing with the Infistar safe zones.
1. Can't see the inventory quantity numbers on vehicles when within the safe zone.
2. Had two reported instances of people passing out from overburden or low blood and were forced to drop themselves, when they logged back in...
Ok well try putting in the remove ammo from all vehicles as well, so at least it won't have ammo.
You'll find it a few posts down into this, we run this on our server and have almost all the vehicles that aren't a DZE variant added to the DZE_StripAmmo variable in our init.sqf...
Hey James, I'll post up my whole config.
//Remove Weapon SiothieGaming german Youtubechannel: http://www.youtube.com/user/SiothieGaming
//Lines underneath are just a small tutorial
// the Number in the Bracket is Important, -1 means Pilot seat
//Try getting up with these...
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