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    [WIP]Rügen

    the map Rügen is now in Betastatus and ready for download. http://dayz-ruegen.com/Downloads/downloads.html regards
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    [WIP]Rügen

    Some new trainmodels: Type 118 with german waggon Type 110 with cargo Regards
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    [WIP]Rügen

    I have made a lot of new german style stuff for my map. More than 100 new buildings, some enterable. This takes time. here some Pics of the new buildings and map. german Intercity railway waggon and contact wire poles August-bebel-Street in town Putbus Ernst-Moritz-Arndt tower, city...
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    [WIP]Rügen

    Hello, i have made a little Video from the actual buildingstatus of the map. The trip starts at the isle Vilm an goes to Lauterbach/Putbus to Bergen. feedback will be nice. regards
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    [WIP]Rügen

    The next two buildings are finished. Thats two german cityhouses to exchange the original russian style houses from bohemia. Made for both maps, rügen and sauerland. regards
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    [WIP]Rügen

    The first two buildings are not enterable., but the following two buildings are enterable. First building is "Ahmeds kebab shop": The Second building is a church named "St. Bonifatius Church". This model is based on the original church at the Clementstrasse 1 in Bergen (Rügen). Church, front...
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    [WIP]Rügen

    Hello,the next building is finished. Based on the video rental store, i have made a pet food store with a little storage at the side. more will come soon. regards
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    [WIP]Rügen

    The first rügen building is finished. This building is in Bergen at the Ringstrasse No. 31. It is a video rental store. regards
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    [WIP]Rügen

    i have tryed to realise that in Sauerland, but the result is not realy pleasable. :(
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    [WIP]Rügen

    Some more pictures from Rugen. i have made new railroadcrossings. One opened and one closed. At this moment, i work at the city Bergen. A big city. Here a picture from the buildingprocess. regards
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    [WIP]Rügen

    Hello, the Epoch Devs make no update of Epoch, so that i dont want to wait month for a bugfixed Sauerland release. With this reason, i have started a new project. A part of the Isle Rügen. Some information are aviable on my facebookpage here: klick (all in german language) For all other...
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    [WIP] Sauerland

    I am alive.. :) Sauerland is Epoch-Default. I have created a winterversion of Sauerland with a lot of bugfixes, but the EPOCH DEVS doesn`t release a update. I never want to wait month to release a bugfix. I will release the wintermap seperatly. Interessted players can download the map from my...
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    [WIP] Sauerland

    Hello, I will post updates over the map in the Epoch Dev Forum, because it is now a default part of Epoch, so i must not post 1000 same posts in all the whole DayZ forums. You can use the map with all Arma II Mods or Gamemodes...
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    [WIP] Sauerland

    I will look, whats wrong with the Bikeys. regards
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    [WIP] Sauerland

    I have verified the download and all works fine. No CRC Error. regards
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    [WIP] Sauerland

    Hello, Version 1.06.01 is online. fixed: - Groundtexture reworked - Some roads smoothed - Some missplaced buildings fixed - Some missplaced Railroad-tiles fix around arnsberg - SOme Framekiller reworked and fixed - added BiKeys known bugs: - Outside World Texture. [Looking for a solution] -...
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    [WIP] Sauerland

    Hello, Version 1.06 is online and you can download the Map via my Page or directly here: http://www.s6computer.de/KARTE/@DayZSauerland106.rar You must, at the moment, install the map manually. regards
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    [WIP] Sauerland

    Next week, i will release the last BETA Version 1.06 with the third big City ARNSBERG. The final version will follow one or two weeks later. Regrads
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    [WIP] Sauerland

    Hello, - BI Tools V2 for Mapping and Modelling - Photoshop CS6 with Mr.Retro Wash for Textures - L3DT for Terrainbuilding - NASA Worldwind for importing real Geodata Regrads
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    [WIP] Sauerland

    Hello, the next Bugfix is live: Version 1.05.02. Download Bugfix Version 1.05.02 1.05.02 ============================ - added some agricultural roads near Osterholz and Schüren - added the first Waysigns in Fahrenbrecht like "Osterholz 14km ---->" - missplaced buildings in Meschede...
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