I'm almost there now. I'm getting the message from
class Effects
{
titleType="TEXT";
titleEffect="PLAIN DOWN";
title="You are entering a restricted zone please leave.";
};
However I'm not getting any from the adminbase.sqf...
I'm having a few problems. Here's what I've got so far
adminbase.sqf
if ((getPlayerUID player) in ["123382982",]) exitWith {
titleText ["You are cleared to stay... Welcome back.", "PLAIN DOWN", 3];
} else {
titleText ["This base is protected by a deadly nerve gas agent.. LEAVE NOW!", "PLAIN...
I'd wanted to run some script when people enter certain areas of my map. I'd guess the best way to do this would be attach the scripts to triggers, but I cant find any tutorials on how to do this.
Would it be as simple as running ExecVM "myScript.sqf" on the trigger? Or is there some other...
Okay in the folder with my beidi file I have a sqf file (mission.sqf) which has these markers at the bottom
_this = createMarker ["Out_of_Bounds_1", [13417.87, 5933.0527, 0]];
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [3, 3];
_marker_2 = _this;
_this =...
I'm trying to set up a few restricted zones, I've found scripts what seem to do the trick, however, I can't set up the markers. I've put them on my map but I can;t get them onto my server. Is there a tut anywhere on how to do it?
I've found many posts on the topic but non so far have worked. Is there any tutorials around on how to stop zombies spawning in a certain area?
I've built a base and would like zombies not to spawn in it.
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