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    [Support] DZGM

    oh...well,absolutely,i already insert 55510 in the section.This issue only happened on every mod which was based on ep1051,also include ah332b.Maybe if I false the AH function should be work,but I think it is not safety prevent hackers.So waiting for your new updates.
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    [Support] DZGM

    This scripts was not working on EP1051 or Overpoch1051+025 with AH332B,when press right -ctrl the the dzgm window just dissappear,but except server admin also use OW0.25/DAYZ181 both mods that working perfect. I think you should find a way to fix the bug can working with AH332B or report to...
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    [Plan Canceled]<Apocalypse II>1.0.5

    Update Fully Changelogs
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    [Plan Canceled]<Apocalypse II>1.0.5

    1.0.0 UPDATE Changelogs
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    [Plan Canceled]<Apocalypse II>1.0.5

    About DML,we already decide applied for BI to perrmisson us share this mod if we complete all devloping work in full version. At now this mod still on devloping and not share any server files and pulice client files on any about DAYZ info. offical websites.And our mod not called DAYZ,this is a...
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    [Plan Canceled]<Apocalypse II>1.0.5

    we tried on Atlis at before,but the map was too big some players complain the map makes their felt too boring,because the map had too less useful buildings or big towns,and makes them wasted too much time on walking,also if we add more new buildings,that makes them felt lag,so at last,we...
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    [Plan Canceled]<Apocalypse II>1.0.5

    we will going to upload sooner or later
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    [Plan Canceled]<Apocalypse II>1.0.5

    We will update new version 0.9.0 next month.
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    [Plan Canceled]<Apocalypse II>1.0.5

    PVE Locations 1,No.1 Outpost,(DISABLE) Once ago there was CDF main patrol outpost,until "The Aliens" invade Chernarus,there was first destroyed military outpost.At now there was became a CDP survivors gathering place . 2,Lost Company, When the "Crisis" happend,that was the only survive...
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    [Plan Canceled]<Apocalypse II>1.0.5

    Preface After our beta test and some modification, "Apocalypse II" is now officially published. Since this version is still under test, if you encounter any problems or bug, you are welcome to send feedback on the home page of "Undead Rising".This topice only for international friends to...
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    AIs were not attack zombies

    Like the topic,we use Sarge AI 1.52, all working fine AIs can attack players,but never attack zombies. How to make AIs can attack zombies? Any ideas or guilds. Tks Best regard.
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    dayz mission addin (serverside scripts)

    how to make this stuff working with Blur gaming anti hack pro? climb on back / lift cargo and dogs were not working when include anti hack. any ideas? thx best regard
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    Any ideas about anti hack?

    This is really a heavliy question. Our server already update Blurgaming Pro AH0.25,and set all useful anti hack functions actived, also active BE and gotcha. but some suckers still can hacking in our server,makes server really lagged, our admins check hack log everyday,some logs really not...
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    Welcome to ‘Undead Rising’ Overwatch 0.23 Ultimate Modified Server

    Hello everyone Welcome to ‘Undead Rising’ Overwatch 0.23 Ultimate Modified Server. What's new in our server: Mod optimization - Built-in code optimization to improve FPS; Based on 1771 DAYZ_CODE optimization, upgrade equipment loot rate of 200%, delete useless items; Zombie X3 much...
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    【New DayZ Mod】rMod2.1 FX Beta Patch Welcome to test.

    Mod Update: Tomb Bug Fixed;
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    [help] Custom Skin loadout

    read this for help. http://opendayz.net/threads/spawning-banned-vehicles-in-dayz-with-no-rmod-reality-servers.8855/
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    [help] Custom Skin loadout

    wrate wrong mission.sqm
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    【New DayZ Mod】rMod2.1 FX Beta Patch Welcome to test.

    Mod Updata: Remove Nanosuit; Remove Crash fire bugs (Improve FPS);
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    [New DayZ Mod]rMod2.1FX Beta patch welcome to test

    Mod Updata: Remove Nanosuit; Remove Crash fire bugs (Improve FPS);
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