0.7.7 Server/Client File release

Nonov Urbizniz

OpenDayZ Rockstar!
Staff member
I believe everything is now sorted with the keys and sigs. All links have been updated, if you are providing a mirror please re download the files/update your mirror.

"Official Test Server"

SMD DEV - hosted by Vert Hosting
Connection Info: 142.54.189.34:2332

Thanks to James at Vert Hosting for access to the test server!

++++

If you have DL'd the 0.7.7 release build posted here you DO NOT need the whole thing again. ALL You need to do is:

1. Delete all the bisigns in your install "@DayZ_Sahrani\addons" folder

2. DL JUST the bisigns/bikey package below (tiny)

3. Paste in ONLY the signs. NOT the key. The key is only for server hosts.


Server hosts, should hopefully get they need to do the same on their server client install, and then DELETE the previous keys we supplied and use the new key provided.

Updated Google Drive links:

Server - https://docs.google.com/file/d/0Bz-fdGGxhJTvYXg1blpra1U0Q28/edit?usp=sharing

Client - https://docs.google.com/file/d/0Bz-fdGGxhJTvaTJ2SVlUN3NFX3M/edit?usp=sharing

Bisign/Bikey ONLY - https://docs.google.com/file/d/0Bz-fdGGxhJTvTVVWVjdEMm9fYk0/edit?usp=sharing


Updated Media Fire links:

Server - http://www.mediafire.com/?dejswe3zb8a5di9

Client - http://www.mediafire.com/?5q1ga3odxf50z13

Bisigns/Bikey ONLY - http://www.mediafire.com/?x1j3oyjvja23ed3
 
Please make note of the following:

1. Absolutely ZERO Battleye was tested or setup. If you do run BE please don't ask, fix it and post your revised scripts here. I'm just not doing it for another couple days and that's only if no one else does I hate BE.

2. There are not any new SQL tables. Many folks didn't use the ones we supplied with 0.2.1 that had over 1000 intelligent spawn points well labeled so I didn't bother this time... I will update the old ones by swapping in the new vehicles at places they can replace existing vehicles (there are tons of multiple spawn points per zone per vehicle)

You can use the previously provided SQL tables found HERE. You can then edit the DB to add spawn points for the new vehicles:

- AH6X_SMD_ATACS - (Bohemia Texture reworked by Pliskin)
- AH6X_SMD_RACS - (Bohemia Texture reworked by Pliskin)
- AH6X_SMD_RACS_DIGI - (Bohemia Texture reworked by Pliskin)
- C130_SMD_ATACS - (Bohemia Texture reworked by Pliskin)
- C130_SMD_BLOPS - (Bohemia Texture reworked by Pliskin)
- C130_SMD_BLOPS_DIGI - (Bohemia Texture reworked by Pliskin)
- C130_SMD_DZ - Arma Model Degun/radar'd for DayZ
- C130_SMD_UN - (Bohemia Texture reworked by Pliskin)
- Ikarus_SMD_COKE - (Bohemia Texture reworked by ZombieDanceLeader/Retouched by ShermanFTW)
- Ikarus_SMD_OPENDAYZ - (Bohemia Texture reworked by Pliskin)
- LandRover_SMD_RACS - (Bohemia Texture reworked by Pliskin)
- LandRover_SMD_RACS_DIGI - (Bohemia Texture reworked by Pliskin)
- MH60S_DZ - Arma Model Degun/radar'd for DayZ
- Mi17_Civilian_DZ - Arma Model Degun/radar'd for DayZ
- Mi17_SMD_BLOPS - (Bohemia Texture reworked by Pliskin)
- Mi17_UN_CDF_EP1 - Arma Model Degun/radar'd for DayZ
- MV22_DZ - Arma Model Degun/radar'd for DayZ
- UH1H_SMD_ATACS - (Bohemia Texture reworked by Pliskin)
- UH1H_SMD_BLOPS - (Bohemia Texture reworked by Pliskin)
- UH1H_SMD_BLOPS_DIGI - (Bohemia Texture reworked by Pliskin)
- UH1H_SMD_RACS - (Bohemia Texture reworked by Pliskin)
- UH1H_SMD_RACS_DIGI - (Bohemia Texture reworked by Pliskin)
- UH1H_SMD_UN - (Bohemia Texture reworked by Pliskin)

3. There is a lot of new stuff, and frankly pretty poor documentation of it. That is entirely my fault, and I will do my best to update it over the coming days... but it's all done pretty intuitively so you should just stumble onto things...

The only thing that is really worth pointing out is make sure you try right clicking on things... inventory items, and tools. we have moved around some actions and added the crafting to the gear menu...

So for example TP + Tape = Bandage

Not too many recipes right now. but more will be coming.
 
Having Sherman resign everything with v2 sigs and generating a new key. We're going to drop the version from the signs so patching isn't as clunky.

Anyone who's downloaded the package should not have any worries about having to re-download anything... you will just have to delete all the bisigns and DL the new ones and put those in.
 
anyone who wants to help iron out the final package can join the google+ group and lend a hand on testing. Think I have it all ironed out now.

Just have too many things up in the air, we're also late on releasing the SMD_Sara_A2 build.
 
I believe everything is now sorted with the keys and sigs. All links have been updated, if you are providing a mirror please re download the files/update your mirror.

"Official Test Server"

SMD DEV - hosted by Vert Hosting
Connection Info: 142.54.189.34:2332

Thanks to James at Vert Hosting for access to the test server!

++++

If you have DL'd the 0.7.7 release build posted here you DO NOT need the whole thing again. ALL You need to do is:

1. Delete all the bisigns in your install "@DayZ_Sahrani\addons" folder

2. DL JUST the bisigns/bikey package below (tiny)

3. Paste in ONLY the signs. NOT the key. The key is only for server hosts.


Server hosts, should hopefully get they need to do the same on their server client install, and then DELETE the previous keys we supplied and use the new key provided.

Updated Google Drive links:

Server - https://docs.google.com/file/d/0Bz-fdGGxhJTvYXg1blpra1U0Q28/edit?usp=sharing

Client - https://docs.google.com/file/d/0Bz-fdGGxhJTvaTJ2SVlUN3NFX3M/edit?usp=sharing

Bisigns ONLY - https://docs.google.com/file/d/0Bz-fdGGxhJTvczRJdktTV0d6dWs/edit?usp=sharing

Updated Media Fire links:

Server - http://www.mediafire.com/?dejswe3zb8a5di9

Client - http://www.mediafire.com/?5q1ga3odxf50z13

Bisigns/Bikey ONLY - http://www.mediafire.com/?x1j3oyjvja23ed3
 
Is Autorefuel working? I'm not getting any menu options etc anywhere near fuel tanks or gas stations for a my huey to refuel
 
I gave BE filters a go y'day and was getting kicked or everything. I haven't dealt with BE scripts since Dec of last year... I will do it if need be but not till mid week next week...

UPDATE

Grafzahl REALLY came through like a knight in shining armor and made a LOT of bug fixes...

I have to do some sweep up stuff and testing, and then we should have a package ready for DayZ Commander, but I'm just not making any promises on a timeline. My kids start school tomorrow WAY too early for me to be up all night.

We will see.
 
hate to have caused such a hassle by jumping the gun, but think we have it all sorted out now, I just have to do some last testing, and then sign/release the actual seriously this time, I mean it FINAL package...
 
OK... this I swear, is the last manual patch. I am pushing the full client to DZC as soon as well. It is not done UL'ing to my hosts yet.


Google Drive

0.7.8 Client PATCH - https://docs.google.com/file/d/0Bz-fdGGxhJTvSTZjSlF0YlRsazg/edit?usp=sharing

0.7.8 FULL Client

0.7.8 Server - https://docs.google.com/file/d/0Bz-fdGGxhJTvcGdPTDdCRkRNUnM/edit?usp=sharing


Media Fire

0.7.8 Client PATCH - http://www.mediafire.com/download/c2gyw43a20plf1u/0.7.8_CLIENT_PATCH.zip

0.7.8 FULL Client

0.7.8 Server - http://www.mediafire.com/download/wq66466q8vl39a7/DayZ_Sahrani_0.7.8_Server.zip
 
Once the FULL client files are uploaded I will start a NEW thread for 0.7.8 release and unstick this thread...

About the package:

1. Client Patch - Contains:
FOLDERS:
Addons - Updated dayz_code.pbo + ALL final bisigns
- Delete ALL previous bisigns in client "@dayz/addons" folder
- Extract Patch addons contents to server client install folder

Credits.txt
Map License.txt
Mod and Asset License.txt

2. Server - Contains :
FOLDERS:
@hive\AddOns - dayz_server.pbo
cfgdayz - Updated Template Config with V2 sigs and BE Enabled
Keys - All new server keys DELETE ALL PREVIOUS KEYS
MPMissions\mission_sahrani (contains mission files unpacked) + mission_sahrani.pbo - packed mssion files use either/or
SQL - database.sql

FILES:
- Credits.txt
- Map License.txt
- Mod and Asset License.txt
 
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