1.7.7.1 + adding a script = Battleye #40

Bruchi

New Member
Hi friends,
at first I want to thank all you people for releasing all those awesome scripts !! Good work, keep it up !!

Now I've got a problem. Every time I add a script to my multiplayer .pbo,
everyone hwo will try to connect will get kicked by Battleye with script restriction #40.
The only way that I know to solve this for now, is to delete the BEclient.dll in the AppDate\Local\Arma2Oa\Battleye folder.

Does someone knows, why this kick is comming or which line in the scripts.txt has to be changed?
When I put a // in front of line 40, the next kick comes with 39, then 38 and so on...

I'm using DayZ Server Controlcenter 5.9.3.0..
Please help me, I want to put so many Ideas into my file....
 
For example: dayz_1.chernarus.pbo (unpacked).
Maybe I have aexplained it the wrong way, sorry.
I ment the folder including the init.sqf, description.ext etc...
 
Ok, last try.
Take a look at this tutorials: Freakin Freds Zombiebait and Headshot Suicide by Grafzahl.
I did everything 100% like mentioned in this tutorial. After starting the server, erveryone get's kicked by Battleye for script restriction #40.
So my question is, how to solve this problem without delete my BEclient.dll every time ?
 
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