I have removed the heli crash code, I left it in from it being a pure copy and paste from the config.cpp.
the "","military" are classes of predefined groups. These can't be changed the buildings_spawnLoot.sqf. They would need to be changed in spawn_loot.sqf.
These groups are mainly used for zombie loot but are used for the likes of trash and ammo. They will not spawn weapons.
here is the hunter class:
"ItemBandage",
"5x_22_LR_17_HMR",
"7Rnd_45ACP_1911",
"10x_303",
"ItemWaterbottleUnfilled",
"WoodenArrow",
"ItemHeatPack",
"FoodMRE",
"FoodNutmix"
the "","military" are classes of predefined groups. These can't be changed the buildings_spawnLoot.sqf. They would need to be changed in spawn_loot.sqf.
These groups are mainly used for zombie loot but are used for the likes of trash and ammo. They will not spawn weapons.
here is the hunter class:
"ItemBandage",
"5x_22_LR_17_HMR",
"7Rnd_45ACP_1911",
"10x_303",
"ItemWaterbottleUnfilled",
"WoodenArrow",
"ItemHeatPack",
"FoodMRE",
"FoodNutmix"