[SOLVED] Adding buildings`

You need to add

Code:
GetTesting().ExportProxyData("7500 0 7500", 10000);
Where to add, see below.

Code:
/////////////////////////////////////////////////////////
    //INIT ECONOMY--------------------------------------
    Hive ce = CreateHive();
    if ( ce )
        ce.InitOffline();
/////////////////////////////////////////////////////////
GetTesting().ExportProxyData("7500 0 7500", 10000);  //Centre of map, radius of how far to go out and find buildings.
https://github.com/Arkensor/DayZCommunityOfflineMode/wiki/Enable-loot-for-custom-placed-objects
 
You need to add

Code:
GetTesting().ExportProxyData("7500 0 7500", 10000);
Where to add, see below.

Code:
/////////////////////////////////////////////////////////
    //INIT ECONOMY--------------------------------------
    Hive ce = CreateHive();
    if ( ce )
        ce.InitOffline();
/////////////////////////////////////////////////////////
GetTesting().ExportProxyData("7500 0 7500", 10000);  //Centre of map, radius of how far to go out and find buildings.
https://github.com/Arkensor/DayZCommunityOfflineMode/wiki/Enable-loot-for-custom-placed-objects
Thank you for the reply man, means alot!
Got it working now!
 
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