I've seen people get things to spawn in server using the .sqm. weapons, ammo, etc.
Just wondering, where do I place this data in the .sqm i have from the .sqf
example from my .sqf:
_vehicle_465 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [2243.3464, 15206.234, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_465 = _this;
_this setVehicleInit "myownholder = ""weaponholder"" createvehicle getpos this; myownholder addweaponcargo [""M4A1_AIM_SD_CAMO"",2];";
_this setPos [2243.3464, 15206.234, -6.1035156e-005];
};
Where would this data go in my mission.sqm?
Thanks.
Just wondering, where do I place this data in the .sqm i have from the .sqf
example from my .sqf:
_vehicle_465 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [2243.3464, 15206.234, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_465 = _this;
_this setVehicleInit "myownholder = ""weaponholder"" createvehicle getpos this; myownholder addweaponcargo [""M4A1_AIM_SD_CAMO"",2];";
_this setPos [2243.3464, 15206.234, -6.1035156e-005];
};
Where would this data go in my mission.sqm?
Thanks.