I was wondering if anyone could help me out. What it the correct method of adding to a custom config? Every time I just cut and paste the addition, it breaks the script(s). Obviously I am doing it wrong, but I can't find a tutorial on what I image is fairly straight forward. I suck at scripting BTW. I can follow directions, but I need to understand the custom config before I can really get anywhere. It's probably the same with custom variables so if that could be included as well that would be great!
Here is what I am starting with (it's the only thing in the custom config)...and a lot of the bits I am trying to add say they go in the (isDedicated) part of the config. Any help would be greatly appreciated. Thanks so much!
if (!isDedicated) then {
player_build = compile preprocessFileLineNumbers "custom\snap_pro\player_build.sqf";
snap_build = compile preprocessFileLineNumbers "custom\snap_pro\snap_build.sqf";
dayz_spaceInterrupt = compile preprocessFileLineNumbers "custom\snap_pro\dayz_spaceInterrupt.sqf";
fnc_usec_selfActions = compile preprocessFileLineNumbers "custom\fn_selfActions.sqf"; //Checks which actions for self
player_unlockVault = compile preprocessFileLineNumbers "custom\BuildVectors\compile\player_unlockVault.sqf";
player_lockVault = compile preprocessFileLineNumbers "custom\BuildVectors\compile\player_lockVault.sqf";
fnc_SetPitchBankYaw = compile preprocessFileLineNumbers "custom\BuildVectors\fnc_SetPitchBankYaw.sqf";
DZE_build_vector_file = "custom\BuildVectors\build_vectors.sqf";
build_vectors = compile preprocessFileLineNumbers DZE_build_vector_file;
};
Here is what I am starting with (it's the only thing in the custom config)...and a lot of the bits I am trying to add say they go in the (isDedicated) part of the config. Any help would be greatly appreciated. Thanks so much!
if (!isDedicated) then {
player_build = compile preprocessFileLineNumbers "custom\snap_pro\player_build.sqf";
snap_build = compile preprocessFileLineNumbers "custom\snap_pro\snap_build.sqf";
dayz_spaceInterrupt = compile preprocessFileLineNumbers "custom\snap_pro\dayz_spaceInterrupt.sqf";
fnc_usec_selfActions = compile preprocessFileLineNumbers "custom\fn_selfActions.sqf"; //Checks which actions for self
player_unlockVault = compile preprocessFileLineNumbers "custom\BuildVectors\compile\player_unlockVault.sqf";
player_lockVault = compile preprocessFileLineNumbers "custom\BuildVectors\compile\player_lockVault.sqf";
fnc_SetPitchBankYaw = compile preprocessFileLineNumbers "custom\BuildVectors\fnc_SetPitchBankYaw.sqf";
DZE_build_vector_file = "custom\BuildVectors\build_vectors.sqf";
build_vectors = compile preprocessFileLineNumbers DZE_build_vector_file;
};