AI doesn't spawn anymore

Stollenwerk

New Member
Hello guys,

I'm really frustrated about that problem I have.
I installed Sarge's AI as usual and it was running fine for 2 days.
Since I tried out to change the skins for AI, they don't spawn anymore.
Finally I wiped the whole script from my server and restarted it.
I stopped it again and set up the script again without success.
Would it be possible that no AI is spawning cause I changed the weapon loadout to the following?
// ---------------------------------------------------------------------------------------------------------------------
// Weapon & Item Loadout
// ---------------------------------------------------------------------------------------------------------------------

// a general note: you CAN use either rifles OR pistols. Do not use both. AI will get stuck after switching weapons.

// potential weapon list for leaders
SAR_leader_weapon_list = ["M4A1_HWS_GL_camo","M4A3_CCO_EP1","M4A1_Aim","Sa58V_CCO_EP1","G36C_camo","FN_FAL"];
SAR_leader_pistol_list = []; // do NOT populate, Arma still has a bug that renders AI unresponsive after switching to the sidearm

// potential item list for leaders -> Item / Chance 1 - 100
SAR_leader_items = [["20Rnd_762x51_FNFAL",20],["30Rnd_762x39_AK47",30],["30Rnd_762x39_SA58",20],["30Rnd_556x45_Stanag",20],["ItemWire",5],["ItemSodaCoke",50],["FoodCanBakedBeans",50],["ItemAntibiotic",20],["ItemBandage",90],["ItemBloodbag",20],["ItemMorphine",30],["ItemPainkiller",40]];
SAR_leader_tools = [["ItemMap",50],["ItemGPS",5],["ItemCompass",30],["Binocular_Vector",5],["NVGoggles",5],["ItemRadio",100]];

//potential weapon list for riflemen
SAR_rifleman_weapon_list = ["M16A2","Winchester1866","AK_74","AKS_74_U","AKS_74_kobra","AK_47_M","LeeEnfield","M1014"];
SAR_rifleman_pistol_list = []; // do NOT populate, Arma still has a bug that renders AI unresponsive after switching to the sidearm

// potential item list for riflemen
SAR_rifleman_items = [["30Rnd_545x39_AK",40],["30Rnd_762x39_AK47",30],["30Rnd_556x45_Stanag",20],["15Rnd_W1866_Slug",60],["8Rnd_B_Beneli_Pellets",70],["10x_303",70],["ItemSodaCoke",40],["FoodPistachio",50],["FoodCanPasta",50],["FoodCanUnlabeledEmpty",30],["HandRoadFlare",70]];
SAR_rifleman_tools = [["ItemMap",50],["ItemCompass",30],["ItemToolbox",20],["ItemMachete",10],["ItemFlashlightRed",10]];

//potential weapon list for snipers
SAR_sniper_weapon_list = ["G36K_camo,"Sa58V_RCO_EP1","M40A3","M14_EP1","DMR","SVD","SVD_CAMO","SVD_des_EP1","M24","Huntingrifle"];
SAR_sniper_pistol_list = []; // do NOT populate, Arma still has a bug that renders AI unresponsive after switching to the sidearm

// potential item list for snipers
SAR_sniper_items = [["20Rnd_762x51_DMR",10],["5Rnd_762x51_M24",20],["10Rnd_762x54_SVD",10],["5x_22_LR_17_HMR",30],["ItemSodaRbull",10],["FoodCanBakedBeans",40],["Skin_Sniper1_DZ",10],["FoodNutmix",50],["FoodCanUnlabeled",80],["ItemSodaCokeEmpty",70],["ItemSodaCokeEmpty",40]];
SAR_sniper_tools = [["ItemMap",50],["ItemCompass",30],["ItemKnife",40]];

I didn't make any other changes, so I'm really confused about it.
I'm running a vilayer server with epoch chernarus map. (dayz 1.8)

Thanks for help in advance!
 
Back
Top