Airlifting not working or showing up in scroll

Zatox

New Member
I think the problem is within this:
Code:
#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"
[] execvm 'AGN\agn_SafeZoneCommander.sqf';
if (!isDedicated) then {
[] execVM "admintools\AdminList.sqf";
[] execVM "admintools\Activate.sqf";
// ---------------- CONFIG START ----------------
// general settings
_folder = "service_point\"; // folder where the service point scripts are saved, relative to the mission file
_servicePointClasses = dayz_fuelpumparray; // service point classes (can be house, vehicle and unit classes)
_maxDistance = 15; // maximum distance from a service point for the options to be shown
_actionTitleFormat = "%1 (%2)"; // text of the vehicle menu, %1 = action name (Refuel, Repair, Rearm), %2 = costs (see format below)
_actionCostsFormat = "%2 %1"; // %1 = item name, %2 = item count
_costsFree = "free"; // text for no costs
_message = "Vehicle Service Point nearby"; // message to be shown when in range of a service point (set to "" to disable)
// refuel settings
_refuel_enable = true; // enable or disable the refuel option
_refuel_costs = []; // free for all vehicles (equal to [["AllVehicles",[]]])
_refuel_updateInterval = 1; // update interval (in seconds)
_refuel_amount = 0.05; // amount of fuel to add with every update (in percent)
// repair settings
_repair_enable = true; // enable or disable the repair option
_repair_costs = [
    ["Air",["ItemGoldBar",5]], // 5 Gold for helicopters and planes
    ["AllVehicles",["ItemGoldBar",2]] // 2 Gold for all other vehicles
];
_repair_repairTime = 2; // time needed to repair each damaged part (in seconds)
// rearm settings
_rearm_enable = true; // enable or disable the rearm option
_rearm_costs = [
    ["ArmoredSUV_PMC_DZE",["ItemGoldBar10oz",2]], // special costs for a single vehicle type
    ["Air",["ItemGoldBar10oz",2]], // 2 10oz Gold for helicopters and planes
    ["AllVehicles",["ItemGoldBar10oz",1]] // 1 10oz Gold for all other vehicles
];
_rearm_magazineCount = 3; // amount of magazines to be added to the vehicle weapon
execVM "service_point\service_point.sqf";
// ----------------- CONFIG END -----------------
};
//R3F Towing and shit (or whatever you want to title it)
execVM "R3F_ARTY_AND_LOG\init.sqf"
[] execVM "faction.sqf";
I'm using R3F lifting and towing. Towing works, lifting does not however. Is something wrong with the init?
 
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