Black Squares

cramps

Member
I have a large AI base set up on my server, with a number of static AI units using a few rectangles. With all the debug settings off, I still seem to get big black squares on the map that show the defined areas. Everything works just fine, but my players know where the base is as well as the location of some of my ambush spawns as the rectangles they use are shown - is there any way I can disable this behaviour?

my SAR_config.sqf has the following settings:

SAR_HITKILL_DEBUG = false;
SAR_DEBUG = false;
SAR_EXTREME_DEBUG = false;
KRON_UPS_Debug = 0;

Have I missed something somewhere?
 
check that in your static area definitions you dont have aplha set to 1. Should look like this:

Code:
// soutcoast, heli patrol area
_this = createMarker ["SAR_marker_helipatrol_southcoast", [7997.2837, 2687.6707]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [6500, 1200];
SAR_marker_helipatrol_southcoast = _this;

Any more markers would be weird, and i would need to investigate / have more info / screenshot etc.

Sarge
 
Sarge - I had them set to 1 for my static spawns - updating my grps files now.

Many thanks - thought I'd missed something!

o7
 
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