Bliss Server Performance

Grafzahl

Valued Member!
Hey Guys,

iam happy with my Namalsk Bliss-Server, but more and more players complaining about heavy lags, getting damage 10 seconds after shots where fired.... yellow and red chains. Our Root runs like 4 Server instances, but mine is the only Bliss-Instance. Also the other 3 Servers are most of the time at < 10 Player when mine is most of the time at 40/40. Restart is every 2,5 hours, but the lags happen also 10 minutes after last server restart.

The CPU is most of the time at 50%, so this shouldnt be the problem. Any Tipps how i could improve performance? Here are some facts:

Startup-Command:

Code:
-port=2325 -mod=@bliss_1.namalsk;@dayz;@DayZ_Namalsk -name=dayz_1.namalsk -config=dayz_1.namalsk\server.cfg -cfg=dayz_1.namalsk\arma2.cfg -profiles=dayz_1.namalsk -world=namalsk -cpuCount=4 -exThreads=1 -maxmem=2048 -noCB -noPause -noSound

arma2.cfg

Code:
MinBandwidth=104857600;
MaxBandwidth=1073741824;
MaxMsgSend=256;
MaxSizeNonguaranteed=256;
MinErrorToSendNear=0.029999999;
MinErrorToSend=0.003;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
class sockets
{
    maxPacketSize=1400;
};
serverLongitude=9;
serverLatitude=51;
serverLongitudeAuto=9;
serverLatitudeAuto=51;


Running 100296 Beta Patch, anyone any ideas?
 
Hey Guys,

iam happy with my Namalsk Bliss-Server, but more and more players complaining about heavy lags, getting damage 10 seconds after shots where fired.... yellow and red chains. Our Root runs like 4 Server instances, but mine is the only Bliss-Instance. Also the other 3 Servers are most of the time at < 10 Player when mine is most of the time at 40/40. Restart is every 2,5 hours, but the lags happen also 10 minutes after last server restart.

The CPU is most of the time at 50%, so this shouldnt be the problem. Any Tipps how i could improve performance? Here are some facts:

Startup-Command:

Code:
-port=2325 -mod=@bliss_1.namalsk;@dayz;@DayZ_Namalsk -name=dayz_1.namalsk -config=dayz_1.namalsk\server.cfg -cfg=dayz_1.namalsk\arma2.cfg -profiles=dayz_1.namalsk -world=namalsk -cpuCount=4 -exThreads=1 -maxmem=2048 -noCB -noPause -noSound

arma2.cfg

Code:
MinBandwidth=104857600;
MaxBandwidth=1073741824;
MaxMsgSend=256;
MaxSizeNonguaranteed=256;
MinErrorToSendNear=0.029999999;
MinErrorToSend=0.003;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
class sockets
{
    maxPacketSize=1400;
};
serverLongitude=9;
serverLatitude=51;
serverLongitudeAuto=9;
serverLatitudeAuto=51;


Running 100296 Beta Patch, anyone any ideas?

I would also be interested in this, we have the EXACT same issue with our server!
 
My server has 64 players on during the day, no desync, some delay in picking up items though.
(and of course, loads of hackers)

Code:
MinBandwidth=194857600;
MaxBandwidth=1073741824;
MaxMsgSend=92;
MaxSizeGuranteed=128;
MaxSizeNonguaranteed=64;
MinErrorToSendNear=0.029999997;
MinErrorToSend=0.0019999994;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
class sockets
{
    maxPacketSize=2048;
};
serverLongitude=-112;
serverLatitude=33;
serverLongitudeAuto=-112;
serverLatitudeAuto=33;
 
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