Dusty Nuttles
Valued Member!
These locations are in Cherno...
// GROCERY STORE
_this = createMarker ["SAR_marker_admin", [6519.73,2288.87]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [10, 10];
_this setMarkerDir 120.050;
SAR_marker_DEBUG1 = _this;
// CHURCH TRAP
_this = createMarker ["SAR_area_admin", [6413.97,2740.93]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [10, 10];
_this setMarkerDir 120.050;
SAR_marker_DEBUG2 = _this;
--------------------------------------
//GROCERY STORE
[SAR_marker_DEBUG1,3,1,7,"fortify",true] call SAR_AI;
//CHURCH TRAP
[SAR_marker_DEBUG2,3,1,7,"fortify",true] call SAR_AI;
--------------------------------------
In my SAR_config.sqf I have the following...
SAR_dynamic_spawning = true;
--------------------------------------
In my SAR_cfg_grps_chernarus.sqf I have the following...
// Cherno, 2 bandit groups, 0 soldier groups, 3 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su
_check = [["max_grps","rnd_grps","max_p_grp"],[[0,0,0],[0,0,0],[0,0,0]],"SAR_area_2_0"] call SAR_AI_mon_upd;
--------------------------------------
Does the above need to be set so the static spawns will work or should I have it like it is?
--------------------------------------
Also, I noticed this...
// SAR_AI - DayZ AI library
// Version: 1.0.0
The rest of my files I think say Version: 1.1.0...should the above say 1.1.0 as well? Could have sworn I got the latest version.
If someone can correct my mistake I would be grateful.
Thanks in advance.
-Dusty
// GROCERY STORE
_this = createMarker ["SAR_marker_admin", [6519.73,2288.87]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [10, 10];
_this setMarkerDir 120.050;
SAR_marker_DEBUG1 = _this;
// CHURCH TRAP
_this = createMarker ["SAR_area_admin", [6413.97,2740.93]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [10, 10];
_this setMarkerDir 120.050;
SAR_marker_DEBUG2 = _this;
--------------------------------------
//GROCERY STORE
[SAR_marker_DEBUG1,3,1,7,"fortify",true] call SAR_AI;
//CHURCH TRAP
[SAR_marker_DEBUG2,3,1,7,"fortify",true] call SAR_AI;
--------------------------------------
In my SAR_config.sqf I have the following...
SAR_dynamic_spawning = true;
--------------------------------------
In my SAR_cfg_grps_chernarus.sqf I have the following...
// Cherno, 2 bandit groups, 0 soldier groups, 3 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su
_check = [["max_grps","rnd_grps","max_p_grp"],[[0,0,0],[0,0,0],[0,0,0]],"SAR_area_2_0"] call SAR_AI_mon_upd;
--------------------------------------
Does the above need to be set so the static spawns will work or should I have it like it is?
--------------------------------------
Also, I noticed this...
// SAR_AI - DayZ AI library
// Version: 1.0.0
The rest of my files I think say Version: 1.1.0...should the above say 1.1.0 as well? Could have sworn I got the latest version.
If someone can correct my mistake I would be grateful.
Thanks in advance.
-Dusty